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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 297: Effects 2100-2104
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2100
- `argsNum`: `0`
- `info`: `自身处于护盾状态时造成的攻击伤害翻倍`
### Effect 2101
- `argsNum`: `0`
- `info`: `自身处于能力提升状态时先制+3`
### Effect 2102
- `argsNum`: `3`
- `info`: `{0}回合内自身使用技能后{1}%随机附加{2}种弱化类异常状态`
### Effect 2103
- `argsNum`: `2`
- `info`: `反转对手能力提升状态,反转成功则{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 2104
- `argsNum`: `1`
- `info`: `对手不处于能力提升则{0}回合内免疫并反弹受到的异常状态`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明