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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 241: Effects 1820-1824
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1820
- `argsNum`: `2`
- `info`: `造成的攻击伤害若低于{0}则附加给对手{1}点真实伤害`
### Effect 1821
- `argsNum`: `1`
- `info`: `未击败对手则恢复自身所有技能{0}点PP值`
### Effect 1822
- `argsNum`: `3`
- `info`: `消耗自身所有技能的PP值并附加自身最大体力值{0}%的百分比伤害若消耗的PP值≥{1}点则附加的百分比伤害翻倍且额外令对手下{2}次攻击技能无效`
### Effect 1823
- `argsNum`: `11`
- `info`: `{0}%令对手{1},未触发则{2}%令对手{3},均未触发则令{4}{5}`
- `param`: `1,1,1|1,3,3|4,4,4|0,5,5`
### Effect 1824
- `argsNum`: `3`
- `info`: `{0}%令对手{1}未触发则对手每存在1层处决印记自身免疫{2}次受到的异常状态`
- `param`: `1,1,1`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明