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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 167: Effects 1448-1452
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1448
- `argsNum`: `2`
- `info`: `自身体力低于最大体力的1/{0}时造成的伤害提升{1}%`
### Effect 1449
- `argsNum`: `2`
- `info`: `{0}回合内对手无法通过自身技能恢复体力且受到原本恢复量1/{1}的百分比伤害`
### Effect 1450
- `argsNum`: `2`
- `info`: `吸取对手{0}点体力若对手任意1项技能PP值小于{1}点则吸取效果翻倍`
### Effect 1451
- `argsNum`: `2`
- `info`: `若自身体力高于对手则获得{0}点护盾若自身体力低于对手则恢复自身最大体力的1/{1}`
### Effect 1452
- `argsNum`: `1`
- `info`: `召唤龙神,使自身下{0}回合获得战之龙魂效果`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明