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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 133: Effects 1278-1282
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1278
- `argsNum`: `3`
- `info`: `{0}%令对手{1},未触发则免疫下{2}次受到的攻击伤害并反弹等量的固定伤害`
- `param`: `1,1,1`
### Effect 1279
- `argsNum`: `1`
- `info`: `反转自身能力下降状态,反转成功则使对手下{0}次技能无效`
### Effect 1280
- `argsNum`: `3`
- `info`: `附加自身当前体力值{0}%的百分比伤害,每次使用增加{1}%,最高{2}%`
### Effect 1281
- `argsNum`: `0`
- `info`: `消耗自身所有护盾值并造成等量固定伤害若消耗的护盾值大于300则额外附加自身最大体力1/3的百分比伤害小于300且大于0则恢复自身最大体力的1/3并造成等量百分比伤害`
### Effect 1282
- `argsNum`: `1`
- `info`: `命中后使对手受到{0}点固定伤害,未命中则自身死亡`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明