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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 015: Effects 673-677
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 673
- `argsNum`: `2`
- `info`: `对手不处于{0}状态时附加对手已损失体力{1}%的百分比伤害`
- `param`: `1,0,0`
### Effect 674
- `argsNum`: `1`
- `info`: `攻击结束时恢复{0}点体力`
### Effect 675
- `argsNum`: `1`
- `info`: `{0}回合致命一击对自身miss`
### Effect 676
- `argsNum`: `2`
- `info`: `{0}回合每回合使用攻击技能附加自身防御、特防值总和{1}%的百分比伤害`
### Effect 677
- `argsNum`: `1`
- `info`: `{0}回合内每回合使用技能吸取对手能力提升状态`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明