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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 012: Effects 658-662
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 658
- `argsNum`: `1`
- `info`: `下次受到攻击伤害后于对手出手流程结束反馈伤害值{0}%的百分比伤害`
### Effect 659
- `argsNum`: `3`
- `info`: `{0}回合内若对手使用{1}攻击,则恢复{2}点体力`
- `param`: `15,1,1`
### Effect 660
- `argsNum`: `2`
- `info`: `消除{0}状态,消除成功恢复{1}%的体力`
- `param`: `10,0,0`
### Effect 661
- `argsNum`: `3`
- `info`: `消除{0}状态,消除成功{1}回合内受到{2}点固定伤害`
- `param`: `10,0,0`
### Effect 662
- `argsNum`: `1`
- `info`: `{0}回合内免疫致命一击伤害`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明