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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 234: Effects 1785-1789
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1785
- `argsNum`: `3`
- `info`: `{0}回合内每回合使用技能吸取对手最大体力的1/{1},吸取体力时若自身为满体力则恢复己方所有不在场精灵{2}点体力`
### Effect 1786
- `argsNum`: `2`
- `info`: `{0}回合内若自身回合类效果被消除则对手下{1}次使用的攻击技能附加效果失效`
### Effect 1787
- `argsNum`: `1`
- `info`: `沙之力量觉醒,使自身下{0}次攻击获得黯天之尘效果`
### Effect 1788
- `argsNum`: `3`
- `info`: `{0}%令对手{1},未触发则附加自身最大体力{2}%的百分比伤害,若对手免疫百分比伤害则转变为真实伤害`
- `param`: `1,1,1`
### Effect 1789
- `argsNum`: `1`
- `info`: `预留,{0}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明