Files
bl/docs/effect-unimplemented-tasks/task-340-effects-2315-2319.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

36 lines
1.6 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 340: Effects 2315-2319
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2315
- `argsNum`: `3`
- `info`: `汲取对方场下损失PP值最多的精灵{0}点体力,该精灵每损失{1}点PP值汲取效果提升{2}点造成致死伤害时令其保留1点体力`
### Effect 2316
- `argsNum`: `1`
- `info`: `{0}回合内任意一方处于能力下降状态时自身免疫受到的攻击`
### Effect 2317
- `argsNum`: `1`
- `info`: `双方每有1组能力提升状态或能力下降状态吸取对手最大体力的{0}%`
### Effect 2318
- `argsNum`: `0`
- `info`: `消耗自身的全部护盾并附加消耗量100%的百分比伤害每消耗400点附加的伤害额外提升40点以此法消耗的护盾视为被击破`
### Effect 2319
- `argsNum`: `2`
- `info`: `附加自身双防之和{0}%的百分比伤害对手每有1只留魂之蛊额外附加{1}%对手未受到百分比伤害时自身获得1层封邪之嶂且每有1层封邪之嶂为对手种下1只留魂之蛊`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明