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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 338: Effects 2305-2309
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2305
- `argsNum`: `0`
- `info`: `双方的此条效果本场战斗只能生效1次若己方存在希望之花则消耗自身全部体力并使己方的危机感+1若己方的希望之花已被摧毁则使自身获得10层魔王咒怨`
### Effect 2306
- `argsNum`: `3`
- `info`: `{0}次技能无效时令对手{1},若为攻击技能则造成的伤害不少于{2}`
- `param`: `1,1,1`
### Effect 2307
- `argsNum`: `2`
- `info`: `造成的攻击伤害低于{0}时附加{1}点固定伤害,若本次攻击微弱对手则附加的固定伤害除以克制倍数`
### Effect 2308
- `argsNum`: `1`
- `info`: `打出致命一击时令对手随机{0}个技能PP值归0`
### Effect 2309
- `argsNum`: `3`
- `info`: `恢复最大体力的{0}%并造成等量百分比伤害,若对手免疫百分比伤害则{1}%令对手{2}`
- `param`: `1,2,2`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明