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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 229: Effects 1760-1764
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1760
- `argsNum`: `1`
- `info`: `全属性+{0},对手存在处决印记则强化效果翻倍`
### Effect 1761
- `argsNum`: `2`
- `info`: `出手时若自身体力高于对手则造成的伤害提升{0}%对手每存在1层处决印记则伤害额外提升{1}%`
### Effect 1762
- `argsNum`: `3`
- `info`: `出手时若自身体力低于对手则{0}%令对手{1},未触发则令自身下回合所有技能先制+{2}`
- `param`: `1,1,1`
### Effect 1763
- `argsNum`: `0`
- `info`: `对手当前被处决精灵体力高于最大体力的1/2则为己方场上附加1柄圣剑`
### Effect 1764
- `argsNum`: `1`
- `info`: `对手当前不存在被处决精灵或被处决精灵体力低于最大体力的1/{0}则下回合重新发动处决`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明