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# Task 222: Effects 1725-1729
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1725
- `argsNum`: `2`
- `info`: `附加对手上回合造成攻击伤害{0}%的百分比伤害,后出手时效果提升{1}%`
### Effect 1726
- `argsNum`: `3`
- `info`: `吸取对手能力提升状态,吸取成功则下{0}回合对手所有技能先制-{1},若对手不处于能力提升状态则令对手全属性-{2}`
### Effect 1727
- `argsNum`: `4`
- `info`: `{0}%令对手{1},未触发则免疫下{2}次所受攻击的伤害并反弹{3}%的百分比伤害`
- `param`: `1,1,1`
### Effect 1728
- `argsNum`: `2`
- `info`: `{0}%的概率造成的攻击伤害翻倍,未触发则令自身全属性+{1}`
### Effect 1729
- `argsNum`: `0`
- `info`: `攻击命中后50%的概率造成2倍伤害未触发则战斗结束后随机获得5000-10000泰坦之灵泰坦之灵每日最多可以获得10次`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明