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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 127: Effects 1248-1252
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1248
- `argsNum`: `2`
- `info`: `对手处于异常状态时{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 1249
- `argsNum`: `1`
- `info`: `造成伤害的{0}%恢复自身体力,若对手处于异常状态则附加等量百分比伤害`
### Effect 1250
- `argsNum`: `1`
- `info`: `{0}回合内自身能力提升状态消失则下回合自身必定致命一击`
### Effect 1251
- `argsNum`: `0`
- `info`: `自身体力低于200时必定先手`
### Effect 1252
- `argsNum`: `4`
- `info`: `自身体力低于1/{0}时造成的伤害为{1}倍低于1/{2}时伤害为{3}倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明