Files
bl/docs/effect-unimplemented-tasks/task-081-effects-1016-1020.md
xinian 03a28c968b
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

36 lines
1.2 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Task 081: Effects 1016-1020
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 1016
- `argsNum`: `3`
- `info`: `造成的伤害不足{0}则下{1}次攻击造成的伤害提高{2}%`
### Effect 1017
- `argsNum`: `0`
- `info`: `消耗自身所有护盾值,造成等量固定伤害`
### Effect 1018
- `argsNum`: `2`
- `info`: `{0}回合内若受到的伤害低于{1}则免疫伤害并造成等同于伤害量的固定伤害`
### Effect 1019
- `argsNum`: `2`
- `info`: `造成的攻击伤害若高于{0}则令对手{1}回合内使用的属性技能无效`
### Effect 1020
- `argsNum`: `1`
- `info`: `全属性+{0},对手不处于能力提升状态时强化效果翻倍`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明