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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 004: Effects 615-619
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 615
- `argsNum`: `3`
- `info`: `{0}回合内使用技能恢复{1}点体力体力低于1/{2}时恢复至满`
### Effect 616
- `argsNum`: `2`
- `info`: `当自身血量少于1/3时先制+2`
### Effect 617
- `argsNum`: `2`
- `info`: `消耗自身所有体力给对手造成{0}-{1}点伤害,若造成伤害大于对手体力则对手必定留1点血`
### Effect 618
- `argsNum`: `2`
- `info`: `消耗自身所有体力,使下一只出战精灵{0}回合内每回合恢复{1}点体力`
### Effect 619
- `argsNum`: `2`
- `info`: `{0}回合令对手所有技能先制-{1}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明