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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 335: Effects 2290-2294
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2290
- `argsNum`: `0`
- `info`: `自身每点亮1颗雷辰全属性+1`
### Effect 2291
- `argsNum`: `3`
- `info`: `自身武道衍化轨迹为正转时{0}回合内对手无法通过技能恢复体力,为逆转时{1}回合内对手造成的攻击伤害减少{2}%`
### Effect 2292
- `argsNum`: `1`
- `info`: `将自身的武道衍化轨迹改为逆转并将武道正转期间抵挡的伤害以固定伤害的形式反馈给对手,最高不超过自身最大体力的{0}%`
### Effect 2293
- `argsNum`: `1`
- `info`: `复原自身的武道衍化轨迹,下{0}次衍化时时全属性+1`
### Effect 2294
- `argsNum`: `0`
- `info`: `衍化自身的武道`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明