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feat: 实现失明状态并新增技能效果描述
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# Task 308: Effects 2155-2159
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 2155
- `argsNum`: `0`
- `info`: `德莱赫默构造数低于2时先制-1并吸取对手最大体力的1/3不低于2时无视自身能力下降状态与对手能力提升状态`
### Effect 2156
- `argsNum`: `3`
- `info`: `消除对手护盾效果,消除成功{0}%令对手{1},未触发则自身获得{2}点护盾`
- `param`: `1,1,1`
### Effect 2157
- `argsNum`: `0`
- `info`: `将自身的防御、特防能力提升分别视为攻击、特攻能力提升`
### Effect 2158
- `argsNum`: `1`
- `info`: `解除自身所处的异常状态,解除成功令对手{0}`
- `param`: `1,0,0`
### Effect 2159
- `argsNum`: `1`
- `info`: `击败对手后无效对手下次攻击技能自身每有1层逝者亡语吸取对方下只精灵最大体力的{0}%`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明