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feat: 实现失明状态并新增技能效果描述
2026-03-29 01:17:18 +08:00

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# Task 072: Effects 971-975
## 目标
- 补齐以下 5 或最后一组不足 5 当前判定未实现的 skill effect
- 实现位置优先放在 `logic/service/fight/effect/`
- effect 需要展示说明同步更新 `logic/service/fight/effect/effect_info_map.go`
- 完成后至少执行`cd /workspace/logic && go test ./service/fight/effect`
## Effect 列表
### Effect 971
- `argsNum`: `3`
- `info`: `{0}回合内每回合使用技能吸取对手最大体力的1/{1}吸取体力时若自身体力低于最大体力的1/{2}则吸取效果翻倍`
### Effect 972
- `argsNum`: `1`
- `info`: `出手时若自身体力低于对手,则免疫下{0}次受到的攻击伤害`
### Effect 973
- `argsNum`: `2`
- `info`: `消除对手回合类效果,消除成功则{0}%令对手{1}`
- `param`: `1,1,1`
### Effect 974
- `argsNum`: `3`
- `info`: `{0}%使对手{1}若未触发则使对手受到相当于自身当前体力1/{2}的百分比伤害`
- `param`: `1,1,1`
### Effect 975
- `argsNum`: `3`
- `info`: `{0}%的概率威力{1}倍,若未触发则下回合自身先制+{2}`
## 备注
- 该清单按当前仓库静态注册结果生成如果某个 effect 实际通过其他模块或运行时路径实现需要先复核后再落代码
- `201``445` 这类占位 effect优先补核心逻辑或补充明确的不可实现说明