xinian
|
f6aa0c3339
|
feat: 重构任务奖励系统并增加宠物技能和皮肤奖励
ci/woodpecker/push/my-first-workflow Pipeline was successful
将任务奖励逻辑重构到单独的文件中,增加对宠物技能和皮肤奖励的支持,优化任务完成处理流程
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2026-04-11 19:25:59 +08:00 |
|
xinian
|
7a7fae05ea
|
feat: 新增战斗技能效果648-677
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-30 12:11:44 +08:00 |
|
昔念
|
d55c96e383
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(database): 添加多个玩家相关表的联合唯一约束
- 为player_talk表添加玩家+挖矿联合唯一索引
- 为player_task表添加玩家+任务联合唯一索引
- 为player_title表添加玩家+称号联合唯一索引
- 为player_pet表添加玩家+精灵联合唯一索引
- 为player_cdk_log表添加玩家+CDK联合唯一索引
- 为player_egg表添加玩家孵蛋联合唯一索引
- 为player_pvp表添加PVP索引
- 为player_sign_in_log表添加签到联合唯一索引
- 为player_room_house表添加房间索引
fix(user-talk): 修复获取聊天配置
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2026-03-28 02:22:15 +08:00 |
|
昔念
|
06091ff42c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(item_buy): 优化购买逻辑并添加库存限制功能
- 将变量名 is 改为 ok,提高代码可读性
- 移除未使用的变量 addSuccess
- 重构购买成功逻辑,确保物品添加成功后才扣减金币
- 在 talk.go 中修改判断条件,使用 Limit 字段而非 Type 字段
- 在 user_talk.go 中添加 Limit 字段用于限制数量配置
```
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2026-03-28 01:46:52 +08:00 |
|
xinian
|
6767075dcd
|
fix: 修复购买道具数量上限校验逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 16:53:07 +08:00 |
|
xinian
|
99af9b6e01
|
feat: 增加采集限购按日、周、月重置功能
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 13:17:42 +08:00 |
|
xinian
|
40411ba84b
|
fix: 修复商品购买和服务相关逻辑问题
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-03-27 12:56:29 +08:00 |
|
xinian
|
0d44de2ea7
|
fix: 修复PVP赛季数据结构及相关逻辑
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-03-13 12:04:35 +08:00 |
|
昔念
|
24c413030f
|
实装大乱斗经验
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 04:27:57 +08:00 |
|
昔念
|
e5c75f7359
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 22:57:05 +08:00 |
|
xinian
|
cdb7cec4ad
|
refactor: 移除冗余日志输出并优化日志处理
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-02 18:32:41 +08:00 |
|
昔念
|
07d25b3e96
|
```
feat(friend): 添加好友系统功能实现
完善好友管理功能,包括添加好友、回复好友请求、删除好友等操作,
同时优化了相关数据结构和接口定义。
BREAKING CHANGE: 调整了黑名单数据结构,将BlackInfo从结构体改为uint32数组
```
|
2026-01-20 06:15:55 +08:00 |
|
昔念
|
026689f3ed
|
```
feat(cache): 添加复合键缓存操作支持
添加了基于 uint32+string 组合键的缓存操作方法,包括
GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和
ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景
fix(vscode): 添加 cSpell 配置支持 struc 词汇
refactor(session): 移除过时的会话管理方法
移除了基于单一字符串键的会话管理方法,因为已迁移到使用
复合键的缓存操作方式
```
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2026-01-19 18:51:56 +08:00 |
|