昔念
|
3e4b091724
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(item): 修复物品数量判断逻辑
- 将物品数量判断从 `!= 0` 改为 `> 0`,确保只有正数才添加到列表中
- 将物品检查逻辑从 `< 1` 改为 `<= 0`,确保正确处理边界情况
- 在物品更新方法中增加ID为0的防护,避免无效操作
```
|
2026-02-22 19:33:17 +08:00 |
|
昔念
|
e5c75f7359
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 22:57:05 +08:00 |
|
xinian
|
008aa97675
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 22:49:29 +08:00 |
|
xinian
|
d0cf598ced
|
refactor: 将物品和货币相关字段从uint32改为int64以支持更大数值范围
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 04:28:20 +08:00 |
|
xinian
|
22a07ca213
|
1
|
2026-02-12 00:49:18 +08:00 |
|
昔念
|
40057b698d
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(game): 修复扭蛋游戏物品数量检查类型错误
- 将egg game play中的物品数量比较从uint32改为int32类型
- 修改Item模型中ItemCnt字段类型为int32
- 更新CheakItem方法返回类型为int32
- 移除item service中多余的空行
```
|
2026-02-04 00:25:41 +08:00 |
|
xinian
|
cdb7cec4ad
|
refactor: 移除冗余日志输出并优化日志处理
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-02 18:32:41 +08:00 |
|
昔念
|
07d25b3e96
|
```
feat(friend): 添加好友系统功能实现
完善好友管理功能,包括添加好友、回复好友请求、删除好友等操作,
同时优化了相关数据结构和接口定义。
BREAKING CHANGE: 调整了黑名单数据结构,将BlackInfo从结构体改为uint32数组
```
|
2026-01-20 06:15:55 +08:00 |
|
昔念
|
026689f3ed
|
```
feat(cache): 添加复合键缓存操作支持
添加了基于 uint32+string 组合键的缓存操作方法,包括
GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和
ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景
fix(vscode): 添加 cSpell 配置支持 struc 词汇
refactor(session): 移除过时的会话管理方法
移除了基于单一字符串键的会话管理方法,因为已迁移到使用
复合键的缓存操作方式
```
|
2026-01-19 18:51:56 +08:00 |
|