xinian
|
3157c4d41a
|
fix: 修复黑暗传送门打开时boss不存在导致的错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-26 17:21:43 +08:00 |
|
xinian
|
de711bec7a
|
style: 移除 Monster.go 中的多余空行
|
2026-02-26 17:16:38 +08:00 |
|
xinian
|
e2bfab5131
|
fix: 修复宠物融合物品消耗逻辑并优化地图Boss信息发送
ci/woodpecker/push/my-first-workflow Pipeline was successful
修复宠物融合功能中物品消耗逻辑错误,从批量更新改为逐个更新物品
移除地图玩家列表获取中多余的MapBoss信息发送条件判断
|
2026-02-26 11:44:52 +08:00 |
|
xinian
|
c921825007
|
feat: 添加批量更新
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-26 10:40:41 +08:00 |
|
xinian
|
0485fbca43
|
feat: 添加批量检查物品数量的方法并优化宠物融合逻辑
ci/woodpecker/push/my-first-workflow Pipeline failed
在物品服务中添加CheakItemM方法用于批量检查物品数量
修改宠物融合逻辑使用新方法进行物品检查
|
2026-02-26 10:24:30 +08:00 |
|
昔念
|
6c61059cfe
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(fight_tower): 修复战斗塔Boss获取逻辑错误
- 修改条件判断从检查boss不为nil改为检查boss[0].BossIds长度不为0
- 修正PetTawor方法中索引越界问题,从boss[0]改为boss[1]
- 在TowerService.Boss方法中添加按tower_level升序排序确保数据一致性
```
|
2026-02-26 01:02:30 +08:00 |
|
昔念
|
0091e3a8dd
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(game): 修复勇者之塔战斗逻辑错误
将勇者之塔的战斗服务从 Tower600Service 更改为 Tower500Service,
以修正当前关卡难度匹配问题。
```
|
2026-02-26 00:33:56 +08:00 |
|
昔念
|
dee5278f52
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(boss-fight): 添加boss id验证并修复捕捉机制
- 在玩家挑战boss时添加boss ids
|
2026-02-26 00:05:43 +08:00 |
|
昔念
|
a3244549f3
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(fight_boss): 修复Boss挑战功能中的参数传递和效果处理逻辑
- 修复PlayerFightBoss方法中参数名错误(data -> data1)
- 修正BossId获取路径,使用正确的参数引用
- 重构特效处理逻辑,从循环解析改为批量获取
- 添加宠物闪光效果初始化支持
fix(fight_塔): 修复试炼塔相关战斗逻辑错误
- 修正Boss获取逻辑,从单个对象改为数组切片访问
- 调整塔级Boss获取接口
|
2026-02-25 21:16:36 +08:00 |
|
昔念
|
6af88365c2
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(fight_boss): 重构Boss战斗逻辑并修复捕捉功能
- 移除未使用的taskID和canCapture变量
- 简化Boss数据获取逻辑,移除注释掉的旧代码
- 更新捕捉机制使用bosinfo[0].IsCapture
|
2026-02-25 19:46:31 +08:00 |
|
昔念
|
dc4835f14c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(common/utils): 添加时间范围检查工具函数
添加了 IsCurrentTimeInRange 函数用于判断当前时间是否在指定的 HH:MM
时间区间内,支持当前日期的时间比较功能。
refactor(logic/controller): 重构 Boss 挑战逻辑并集成配置服务
- 集成 service 模块替代原有硬编码逻辑
- 重构 PlayerFightBoss 方法,使用新的配置数据结构
- 移除已废弃的 processMonID 函数和相关注释代码
refactor(logic/space): 优化地图 Boss 信息管理和天气系统
- 更新地图 Boss 数据
|
2026-02-25 19:05:50 +08:00 |
|
昔念
|
7c1540ff6d
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量
- 将MonsterMap配置变量注释掉,因为当前不再使用该配置
- 相应地注释掉了初始化代码中的MonsterMap赋值逻辑
feat(logic/controller): 统一CanFight方法返回值为ErrorCode
- 修改PlayerFightBoss等战斗控制器中的Can
|
2026-02-25 16:18:10 +08:00 |
|
xinian
|
3ac8ab2086
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-24 03:52:32 +08:00 |
|
xinian
|
a5627e6ba1
|
编辑文件 fight_base.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-24 00:36:41 +08:00 |
|
xinian
|
62b7c33d33
|
fix: 修正捕获怪物时胶囊ID的检查条件
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-24 00:28:40 +08:00 |
|
xinian
|
68ff96ae84
|
编辑文件 fight_base.go
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-24 00:27:17 +08:00 |
|
xinian
|
467890a60b
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-24 00:12:50 +08:00 |
|
昔念
|
fc5ddcb3f4
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 14:45:20 +08:00 |
|
昔念
|
4fff047c4c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(item): 调整玄彩道具使用数量限制
玄彩道具检查逻辑从 items <= 0 修改为 items < 100,
确保玩家拥有至少100个道具才能使用。
fix(fight): 修复战斗操作通道阻塞问题
添加10秒超时机制到战斗操作通道发送逻辑中,
避免通道满载时的
|
2026-02-23 10:21:58 +08:00 |
|
xinian
|
c78e8e13c3
|
feat: 添加金豆消费记录功能
ci/woodpecker/push/my-first-workflow Pipeline failed
在购买金豆商品成功后记录消费信息,并简化消费记录模型字段
|
2026-02-23 07:52:36 +08:00 |
|
xinian
|
75cfc7bcb1
|
feat: 添加金豆消费记录功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
添加金豆消费记录表和相关服务,用于记录用户金豆消耗明细
在购买逻辑中预留记录消费的注释位置
|
2026-02-23 07:47:06 +08:00 |
|
xinian
|
84768e3406
|
feat: 添加炫彩碎片道具处理逻辑并优化闪光信息存储
ci/woodpecker/push/my-first-workflow Pipeline was successful
修改道具处理逻辑,新增炫彩碎片道具(300212)的使用功能
优化宠物闪光信息存储方式,改为直接赋值而非追加
|
2026-02-23 07:30:30 +08:00 |
|
xinian
|
fc0842e388
|
refactor: 将OgreInfo重命名为OgrePet并更新相关引用
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 04:12:12 +08:00 |
|
xinian
|
a5e378073c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 03:56:27 +08:00 |
|
xinian
|
9cf80062a3
|
fix: 修复获取用户信息时数据复制错误
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 01:24:57 +08:00 |
|
xinian
|
cb0e5b0645
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-23 01:24:13 +08:00 |
|
昔念
|
3e4b091724
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(item): 修复物品数量判断逻辑
- 将物品数量判断从 `!= 0` 改为 `> 0`,确保只有正数才添加到列表中
- 将物品检查逻辑从 `< 1` 改为 `<= 0`,确保正确处理边界情况
- 在物品更新方法中增加ID为0的防护,避免无效操作
```
|
2026-02-22 19:33:17 +08:00 |
|
xinian
|
4e313f02c7
|
refactor: 将XOR解密逻辑和事件处理移至player服务
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-22 01:01:37 +08:00 |
|
昔念
|
e81dc698dd
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 19:53:05 +08:00 |
|
昔念
|
379e3c8ce6
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 添加超时空地图配置和时间地图查询功能
新增IsTimeSpace字段用于标识地图是否为超时空地图,
添加TimeMap API接口支持查询超时空地图配置
perf(socket): 优化XORDecryptU解密函数减少内存分配
基于bytebufferpool实现缓冲区池化,大幅降低高频调用下的
内存分配和GC压力,提升性能表现
refactor(utils): 优化packVal序列化函数提升性能和稳定性
减少反射开销,优化内存拷贝操作,改进错误处理机制,
替换panic为error返回,增强代码健壮性
docs(readme): 添加新的pprof性能分析地址配置
```
|
2026-02-21 17:32:40 +08:00 |
|
昔念
|
8e3ed21a3a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 23:33:24 +08:00 |
|
昔念
|
922f7c3622
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 21:34:27 +08:00 |
|
xinian
|
8f937d5610
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-19 16:02:23 +08:00 |
|
xinian
|
91c04b1d5e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-19 13:50:11 +08:00 |
|
昔念
|
4a5a7727b5
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(boss_fight): 完善宠物捕获和战斗奖励机制
- 在宠物捕获时记录当前地图ID作为CatchMap
- 将经验值奖励改为通过道具系统发放,统一使用ItemAdd方法处理
- 调整EXP奖励的计算方式,移除原有S2C_GET_BOSS_MONSTER中的EXP字段
feat(arena): 优化竞技场对战奖励和EV分配
- 将竞技场胜利奖励的EV值
|
2026-02-18 22:07:50 +08:00 |
|
xinian
|
1b6ef07ef8
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-18 15:48:52 +08:00 |
|
xinian
|
29d0552b9f
|
feat: 为VIP测试服添加异色宠物权重随机功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
修复空间信息获取时的返回限制问题
|
2026-02-18 15:43:10 +08:00 |
|
xinian
|
756edc1cdd
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-17 22:36:18 +08:00 |
|
xinian
|
ac0318b3f4
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 15:01:28 +08:00 |
|
xinian
|
d58c47fd27
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 03:33:41 +08:00 |
|
xinian
|
b67dd576e5
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 03:02:59 +08:00 |
|
xinian
|
deeb1ccc38
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 02:56:01 +08:00 |
|
xinian
|
3d7682732c
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 02:45:48 +08:00 |
|
xinian
|
c26ecff9f2
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-16 02:43:17 +08:00 |
|
昔念
|
e1f910848f
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 23:14:43 +08:00 |
|
昔念
|
0e3269b97e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 09:45:25 +08:00 |
|
昔念
|
180d735706
|
11
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 07:36:05 +08:00 |
|
昔念
|
24c413030f
|
实装大乱斗经验
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 04:27:57 +08:00 |
|
昔念
|
06b77d598e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 03:05:51 +08:00 |
|
昔念
|
e5c75f7359
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 22:57:05 +08:00 |
|