refactor(blazing): 重构任务系统并优化相关功能

- 重构了任务系统的数据结构和执行逻辑
- 优化了地图加载和怪物刷新机制
- 改进了宠物系统的基础架构
- 调整了玩家信息和背包的处理方式
- 统一了数据访问层的接口和实现
This commit is contained in:
2025-08-30 21:59:52 +08:00
parent 2ed5c2db27
commit 75e428f62e
23 changed files with 326 additions and 230 deletions

22
common/utils/tomap.go Normal file
View File

@@ -0,0 +1,22 @@
package utils
// ToMap converts a slice to a map with the keyFunc determining what the key of a value should be.
// Will override any double values.
func ToMap[T any, K comparable](slice []T, keyFunc func(T) K) map[K]T {
m := make(map[K]T, len(slice))
for _, v := range slice {
m[keyFunc(v)] = v
}
return m
}
// ToSliceMap converts a slice to a map with the keyFunc determining what the key of a value should be.
// Will append to the slice if the key already exists.
func ToSliceMap[T any, K comparable](slice []T, keyFunc func(T) K) map[K][]T {
m := make(map[K][]T, len(slice))
for _, v := range slice {
key := keyFunc(v)
m[key] = append(m[key], v)
}
return m
}