refactor(item_use): 优化物品列表处理逻辑 - 修改循环方式,使用索引直接赋值替换append操作 - 提升代码性能和内存使用效率 refactor(effect_101): 清理无用注释 - 移除过时的中文注释内容 ```
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@@ -26,13 +26,12 @@ func (h Controller) GetUserItemList(data *item.ItemListInboundInfo, c *player.Pl
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items := c.Service.Item.Get(data.Param1, data.Param2)
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result.ItemList = make([]model.SingleItemInfo, len(items))
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for _, itemData := range items {
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result.ItemList = append(result.ItemList, model.SingleItemInfo{
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for i, itemData := range items {
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result.ItemList[i] = model.SingleItemInfo{
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ItemId: itemData.ItemId,
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ItemCnt: uint32(itemData.ItemCnt),
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LeftTime: ItemDefaultLeftTime,
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})
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}
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}
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return result, 0
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}
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@@ -21,7 +21,6 @@ func init() {
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}
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// 命中之后
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func (e *Effect101) OnSkill() bool {
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e.Input.Heal(
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