```
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feat(game): 实现扭蛋系统批量物品添加功能并优化地图逻辑

- 新增ItemAddBatch方法用于批量添加物品,支持普通道具和特殊道具的分别处理
- 优化扭蛋游戏玩法中的物品添加逻辑,使用新的批量接口提升性能
- 在扭蛋机器人命令中实现完整的物品检查和批量添加流程

refactor(map): 重构地图控制器代码结构并添加注释

- 为EnterMap、LeaveMap、GetMapPlayerList等方法添加中文注释
- 统一地图相关的命名规范,如enter
This commit is contained in:
昔念
2026-04-01 20:10:29 +08:00
parent 1b6586aedc
commit 5995f0670c
14 changed files with 597 additions and 214 deletions

View File

@@ -47,9 +47,8 @@ func (h Controller) EggGamePlay(data1 *C2S_EGG_GAME_PLAY, c *player.Player) (res
}
items := service.NewItemService().GetEgg(int(data1.EggNum))
for _, item := range items {
c.ItemAdd(item.ItemId, item.ItemCnt)
addedItems := c.ItemAddBatch(items)
for _, item := range addedItems {
result.ListInfo = append(result.ListInfo, data.ItemInfo{ItemId: item.ItemId, ItemCnt: item.ItemCnt})
}