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昔念
2026-02-02 12:36:43 +08:00
parent ff675f9430
commit 45175d9a60

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@@ -249,9 +249,7 @@ func (f *FightC) collectPlayerActions(ourID, oppID uint32) map[uint32]action.Bat
if selfinput.CanChange == 1 { //非被动死亡情况下,不能执行额外动作,0允许切2是死亡可以额外动作
continue
}
// if selfinput.CanChange == 2 {
// selfinput.CanChange--
// }
}
actions[pid] = paction