diff --git a/logic/service/fight/loop.go b/logic/service/fight/loop.go index c625238fa..e22d47121 100644 --- a/logic/service/fight/loop.go +++ b/logic/service/fight/loop.go @@ -249,9 +249,7 @@ func (f *FightC) collectPlayerActions(ourID, oppID uint32) map[uint32]action.Bat if selfinput.CanChange == 1 { //非被动死亡情况下,不能执行额外动作,0允许切,2是死亡,可以额外动作 continue } - // if selfinput.CanChange == 2 { - // selfinput.CanChange-- - // } + } actions[pid] = paction