refactor(fight/effect): 统一效果初始化接口,重构效果类型管理并优化参数传递逻辑

This commit is contained in:
1
2025-09-24 16:36:32 +00:00
parent e909200799
commit 266a328159
14 changed files with 146 additions and 204 deletions

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@@ -13,7 +13,7 @@ type Effect1 struct {
}
func init() {
input.InitSkillEffect(1, &Effect1{})
input.InitEffect(input.EffectType.Skill, 1, &Effect1{})
}