Files
bl/logic/service/fight/effect/effect_1.go

28 lines
598 B
Go

package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
/**
* 给予对象损伤一半,会回复自己的体力
*/
type Effect1 struct {
node.EffectNode
}
func init() {
input.InitEffect(input.EffectType.Skill, 1, &Effect1{})
}
// 重写POST_DAMAGE ,伤害结束后触发回血
func (this *Effect1) PostDamage() bool {
// off := this.GetSkill().DamageValue.Div(decimal.NewFromInt(2)) //伤害的一半
//this.GetOwnerPet().HP += int(off.IntPart()) //这里是effect在对方挂载,故回血给自己回血
//待重写实现
return true
}