Files
bl/logic/controller/mapout.go

14 lines
464 B
Go
Raw Normal View History

package controller
import (
"blazing/common/data/entity"
"blazing/common/socket/errorcode"
"blazing/logic/service/maps"
)
func (h *Controller) MapOut(data *maps.LeaveMapInboundInfo, c *entity.Player) (result *maps.LeaveMapOutboundInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = &maps.LeaveMapOutboundInfo{UserID: c.GetUserID()}
data.Broadcast(c.MapId, maps.LeaveMapOutboundInfo{UserID: c.GetUserID()}) //同步广播
return
}