Files
bl/logic/controller/mapout.go

13 lines
374 B
Go
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package controller
import (
"blazing/common/data/entity"
"blazing/common/socket/errorcode"
"blazing/logic/service/maps"
)
func (h *Controller) MapOut(data *maps.LeaveMapInboundInfo, c *entity.Player) (result *maps.LeaveMapOutboundInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = &maps.LeaveMapOutboundInfo{UserID: c.GetUserID()}
return
}