2025-08-15 22:44:28 +08:00
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package space
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import (
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2025-08-30 00:36:08 +08:00
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"blazing/common/data/xmlres"
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2026-02-20 22:39:04 +08:00
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"blazing/common/utils"
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2025-12-09 16:14:47 +00:00
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"blazing/cool"
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2026-02-20 22:39:04 +08:00
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"blazing/modules/config/service"
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2025-11-15 22:17:43 +00:00
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2025-09-14 01:35:16 +08:00
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"blazing/logic/service/common"
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2025-12-12 19:10:09 +00:00
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"blazing/logic/service/space/info"
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2025-11-15 15:22:58 +08:00
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csmap "github.com/mhmtszr/concurrent-swiss-map"
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2025-12-09 16:14:47 +00:00
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"github.com/tnnmigga/enum"
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2025-08-15 22:44:28 +08:00
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)
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2025-12-09 16:14:47 +00:00
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// 定义天气状态枚举实例
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var WeatherStatus = enum.New[struct {
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Normal uint32 `enum:"0"` // 正常
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Rain uint32 `enum:"1"` // 下雨
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Snow uint32 `enum:"2"` // 下雪
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}]()
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2025-08-15 22:44:28 +08:00
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// Space 针对Player的并发安全map,键为uint32类型
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type Space struct {
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2025-11-15 15:22:58 +08:00
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User *csmap.CsMap[uint32, common.PlayerI] // 存储玩家数据的map,键为玩家ID
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2026-01-17 00:47:41 +08:00
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UserInfo *csmap.CsMap[uint32, info.SimpleInfo]
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2025-11-16 11:56:57 +08:00
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CanRefresh bool //是否能够刷怪
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Super uint32
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//SuperValue *int32
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ID uint32 // 地图ID
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Name string //地图名称
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Owner ARENA
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info.MapBossInfo
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2025-12-16 08:35:22 +00:00
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TimeBoss info.S2C_2022
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Weather uint32
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2026-02-24 00:12:50 +08:00
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IsTime bool
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2025-12-16 08:35:22 +00:00
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//CanWeather uint32
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}
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// NewSyncMap 创建一个新的玩家同步map
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func NewSpace() *Space {
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2025-11-17 15:31:23 +00:00
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2025-12-09 14:52:55 +08:00
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ret := &Space{
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2026-02-24 00:12:50 +08:00
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User: csmap.New[uint32, common.PlayerI](),
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UserInfo: csmap.New[uint32, info.SimpleInfo](),
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}
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return ret
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2025-08-15 22:44:28 +08:00
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}
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2025-08-16 03:36:13 +00:00
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// 获取星球
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func GetSpace(id uint32) *Space {
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planet, ok := planetmap.Load(id)
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if ok {
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return planet
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}
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2025-12-10 11:59:32 +08:00
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ret := NewSpace()
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2025-08-16 03:36:13 +00:00
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2025-10-10 23:16:45 +08:00
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if id < 10000 { //说明是玩家地图GetSpace
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2025-08-20 22:34:45 +08:00
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2025-10-10 23:16:45 +08:00
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for _, v := range xmlres.MapConfig.Maps {
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if v.ID == int(id) { //找到这个地图
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2025-12-10 11:59:32 +08:00
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ret.Super = uint32(v.Super)
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if ret.Super == 0 {
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ret.Super = uint32(v.ID)
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2025-11-26 01:33:48 +08:00
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}
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ret.ID = uint32(v.ID)
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ret.getfixboss(uint32(v.ID))
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//t.gettimeboss(uint32(v.ID))
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2025-12-10 11:59:32 +08:00
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_, ok := maphot[ret.Super]
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if !ok {
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var t1 int32
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maphot[ret.Super] = &t1
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}
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2025-08-16 03:36:13 +00:00
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2025-12-10 11:59:32 +08:00
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ret.Name = v.Name
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break
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}
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}
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}
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2025-12-09 16:14:47 +00:00
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2026-02-20 22:39:04 +08:00
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r := service.NewMapService().GetData(ret.ID)
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if r != nil {
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2026-02-24 00:12:50 +08:00
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if r.IsTimeSpace != 0 {
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ret.IsTime = true
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}
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2026-02-20 22:39:04 +08:00
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if len(r.WeatherType) > 1 {
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// ret.CanWeather = 1
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cool.Cron.CustomFunc(ret, func() {
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//if ret.CanWeather == 1 {
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var neww uint32 = 0
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if len(r.WeatherType) == 2 {
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neww, _ = utils.RandomByWeight(r.WeatherType, []uint32{9, 1})
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} else {
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neww, _ = utils.RandomByWeight(r.WeatherType, []uint32{8, 1, 1})
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}
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2025-12-16 08:35:22 +00:00
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2026-02-20 22:39:04 +08:00
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if neww != ret.Weather {
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ret.Broadcast(nil, 50004, &info.S2C_50004{Id: uint32(neww)})
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ret.Weather = neww
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ret.getwerboss()
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}
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2025-12-16 08:35:22 +00:00
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2026-02-20 22:39:04 +08:00
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//}
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2025-12-13 18:35:17 +08:00
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2026-02-20 22:39:04 +08:00
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})
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}
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2025-12-13 18:35:17 +08:00
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}
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2026-02-20 22:39:04 +08:00
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2025-12-10 11:59:32 +08:00
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planetmap.Store(id, ret)
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return ret
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2025-08-16 03:36:13 +00:00
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}
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2026-01-23 14:59:15 +00:00
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var planetmap = csmap.New[uint32, *Space]()
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