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e3f2a4b480d947accde511df299d6af6e44bdd9a
bl/logic/service/player
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昔念 d4781bf4a4 feat(socket): 添加全局 panic 恢复机制
refactor(socket): 调整 defer recover 位置以优化错误捕获逻辑

feat(logic): 为服务器启动函数添加 defer recover
2025-10-10 00:40:32 +08:00
..
ai.go
feat(player): 新增玩家累计经验查询接口
2025-09-26 13:33:55 +08:00
base.go
feat(capture): 重构捕捉系统,实现状态倍率计算和保底机制
2025-09-21 14:56:37 +00:00
cmd.go
refactor(fight/effect): 重构能力操作类型枚举命名,统一使用大写形式(ADD/SUB/COPY/RESET)并更新相关调用点
2025-09-26 18:39:59 +00:00
fight.go
refactor(fight/effect): 重构能力操作类型枚举命名,统一使用大写形式(ADD/SUB/COPY/RESET)并更新相关调用点
2025-09-26 18:39:59 +00:00
new.go
```
2025-09-23 13:24:40 +08:00
pet.go
feat(player): 新增玩家累计经验查询接口
2025-09-26 13:33:55 +08:00
player.go
fix(player): 添加空指针检查避免崩溃
2025-10-08 23:10:06 +08:00
server.go
feat(socket): 添加全局 panic 恢复机制
2025-10-10 00:40:32 +08:00
SocketHandler_Tomee.go
fix(socket): 调整 ServerEvent.go 中的格式和导入包
2025-10-09 21:25:41 +08:00
wscodec.go
修改底层连接,防止无限升级协议
2025-10-06 05:30:48 +00:00
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