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96b5dbb4256c42ca64c9d04a4c18ddd0b8422701
bl/logic/service/player
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1 0322f28f53 "refactor(map): 优化地图NPC刷新逻辑并调整怪物生成冷却时间"
2025-12-17 09:52:44 +00:00
..
ai.go
feat(fight): 实现 boss 战斗中精灵特性的支持与多个新魂印效果
2025-11-26 15:25:10 +08:00
base.go
```
2025-12-06 01:41:38 +08:00
cmd.go
```
2025-11-20 21:37:37 +08:00
color.go
refactor(player): 调整颜色矩阵数据类型为float32并优化NPC定时任务逻辑
2025-12-17 06:56:55 +00:00
done.go
feat(xmlres): 更新 BOSS 配置结构并优化字段注释
2025-11-22 22:57:32 +08:00
fight.go
```
2025-11-28 00:16:51 +08:00
Monster.go
"refactor(map): 优化地图NPC刷新逻辑并调整怪物生成冷却时间"
2025-12-17 09:52:44 +00:00
new.go
"refactor(map): 优化地图NPC刷新逻辑并调整怪物生成冷却时间"
2025-12-17 09:52:44 +00:00
pack.go
refactor(item): 统一物品操作接口并优化金币处理逻辑
2025-12-16 06:54:27 +00:00
pet.go
feat(pet): 更新精灵闪光信息结构以支持更丰富的光晕效果
2025-12-14 05:34:39 +08:00
player.go
refactor(player): 调整颜色矩阵数据类型为float32并优化NPC定时任务逻辑
2025-12-17 06:56:55 +00:00
save.go
"refactor(map): 优化地图怪物刷新逻辑并调整天气系统实现"
2025-12-16 08:35:22 +00:00
server.go
fix(fight): 修复技能效果
2025-11-10 02:45:19 +00:00
wscodec.go
修复战斗
2025-11-15 22:17:43 +00:00
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