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refactor(cool): 移除Redis监听功能和用户结构体定义 移除ListenFunc函数,该函数提供Redis PubSub监听功能, 包括自动重连和心跳保活机制。同时删除User结构体定义和 相关有序集合变量,这些功能将由rpc模块替代实现。 feat(rpc): 添加对ListenFunc的调用以处理Redis监听 在login模块中
91 lines
2.2 KiB
Go
91 lines
2.2 KiB
Go
package rpc
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import (
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"blazing/logic/service/common"
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"blazing/modules/player/service"
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"errors"
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"strings"
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"time"
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"github.com/gogf/gf/v2/util/gconv"
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"github.com/liwnn/zset"
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csmap "github.com/mhmtszr/concurrent-swiss-map"
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)
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type RPCfight struct {
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fightmap *csmap.CsMap[int, common.FightI]
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zs *zset.ZSet[uint32, User]
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}
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// ExtractBetweenBrackets 提取字符串中第一个 [] 中间的文本
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// 返回值:中间文本、是否成功、错误信息
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func ExtractBetweenBrackets(s string) (string, bool, error) {
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// 1. 找到第一个 [ 的索引
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leftIdx := strings.Index(s, "[")
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if leftIdx == -1 {
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return "", false, errors.New("未找到左中括号 [")
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}
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// 2. 找到第一个 [ 之后的第一个 ] 的索引
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rightIdx := strings.Index(s[leftIdx+1:], "]")
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if rightIdx == -1 {
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return "", false, errors.New("找到左中括号 [ 但未找到对应的右中括号 ]")
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}
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// 3. 计算实际的右中括号索引(加上 leftIdx+1)
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rightIdx += leftIdx + 1
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// 4. 提取中间文本(去除前后空格,可选)
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result := strings.TrimSpace(s[leftIdx+1 : rightIdx])
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// 5. 检查是否为空
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if result == "" {
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return "", true, errors.New("中括号中间无文本")
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}
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return result, true, nil
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}
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func (r *RPCfight) ADD(s string) {
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println("收到sun:join:2458", s)
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t, _, _ := ExtractBetweenBrackets(s)
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ret := service.NewPVPService(gconv.Uint32(t)).Get(gconv.Uint32(t))
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score := 1000
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if ret == nil {
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score = int(ret.RankInfo.Score)
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}
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r.zs.Add(gconv.Uint32(t), User{ID: gconv.Uint32(t), JoinTime: time.Now().Unix(), Score: score})
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if r.zs.Length() > 2 {
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r.zs.FindPrev(func(i User) bool { return i.Score > score })
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//找到上一个,如果区间分数少于一定,
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//直接进行匹配
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}
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}
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type User struct {
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JoinTime int64
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ID uint32
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Score int
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}
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func (u User) Key() uint32 {
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return uint32(u.ID)
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}
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// 如果分数不对的话,就按时间排序
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func (u User) Less(than User) bool {
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if u.Score == than.Score {
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return u.JoinTime < than.JoinTime
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}
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return u.Score < than.Score
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}
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///定义map,存储用户对战斗容器的映射,便于外部传入时候进行直接操作
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var fightmap = RPCfight{
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fightmap: csmap.New[int, common.FightI](),
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zs: zset.New[uint32, User](func(a, b User) bool {
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return a.Less(b)
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}),
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}
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