Files
bl/logic/service/fight/effect/474.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

31 lines
649 B
Go

package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 474: 先出手时{1}%自身{0}等级+{2}
type Effect474 struct {
node.EffectNode
}
func (e *Effect474) OnSkill() bool {
if e.IsFirst() { // 先出手
chance := e.Args()[1].IntPart()
success, _, _ := e.Input.Player.Roll(int(chance), 100)
if success {
effectType := int8(e.Args()[0].IntPart()) // XX类型
effectValue := int8(e.Args()[2].IntPart()) // 等级+n
e.Ctx().Our.SetProp(e.Ctx().Our, effectType, effectValue)
}
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 474, &Effect474{})
}