31 lines
649 B
Go
31 lines
649 B
Go
package effect
|
|
|
|
import (
|
|
"blazing/logic/service/fight/input"
|
|
"blazing/logic/service/fight/node"
|
|
)
|
|
|
|
// Effect 474: 先出手时{1}%自身{0}等级+{2}
|
|
type Effect474 struct {
|
|
node.EffectNode
|
|
}
|
|
|
|
func (e *Effect474) OnSkill() bool {
|
|
if e.IsFirst() { // 先出手
|
|
chance := e.Args()[1].IntPart()
|
|
success, _, _ := e.Input.Player.Roll(int(chance), 100)
|
|
if success {
|
|
effectType := int8(e.Args()[0].IntPart()) // XX类型
|
|
effectValue := int8(e.Args()[2].IntPart()) // 等级+n
|
|
|
|
e.Ctx().Our.SetProp(e.Ctx().Our, effectType, effectValue)
|
|
}
|
|
}
|
|
|
|
return true
|
|
}
|
|
func init() {
|
|
input.InitEffect(input.EffectType.Skill, 474, &Effect474{})
|
|
|
|
}
|