Files
bl/logic/service/space/in_out.go
昔念 81c16590d6 ```
feat(pet): 实现宠物展示功能和稀有宠物塔配置

- 添加PetDisplay字段到Player结构体,用于管理宠物展示状态
- 实现PlayerShowPet方法,支持宠物展示逻辑,包括设置展示标识、
  检查宠物存在性并返回相应错误码
- 在Space中添加RefreshUserInfo方法,用于刷新用户信息并应用
  宠物展示信息到SimpleInfo
- 扩展SimpleInfo结构体,添加PetRide字段用于宠物骑乘标识
2026-04-01 02:48:09 +08:00

112 lines
2.3 KiB
Go

package space
import (
"blazing/logic/service/common"
"blazing/logic/service/space/info"
"sync/atomic"
"github.com/jinzhu/copier"
)
type petDisplayInfoProvider interface {
ApplyPetDisplayInfo(*info.SimpleInfo)
}
// 向其他人广播,不含自己
// 广播是c 为空就不特判,发给全体成员广播
func (s *Space) Broadcast(c common.PlayerI, cmd uint32, data any) {
s.User.Range(func(k uint32, v common.PlayerI) (stop bool) {
if c != nil {
if k != c.GetInfo().UserID {
v.SendPackCmd(cmd, data)
}
} else {
v.SendPackCmd(cmd, data)
}
return false
})
}
func (s *Space) LeaveMap(c common.PlayerI) {
info := &info.LeaveMapOutboundInfo{UserID: c.GetInfo().UserID}
c.SendPackCmd(2002, info)
s.User.Delete(c.GetInfo().UserID)
s.UserInfo.Delete(c.GetInfo().UserID)
s.Broadcast(c, 2002, info)
current, ok := maphot[s.Super]
if ok {
current.GetCount(-1)
}
if atomic.CompareAndSwapUint32(&s.Owner.UserID, c.GetInfo().UserID, 0) {
s.Owner.Reset()
s.Broadcast(c, 2419, &s.Owner)
}
}
func (s *Space) EnterMap(c common.PlayerI) {
out := info.NewOutInfo()
copier.CopyWithOption(out, c.GetInfo(), copier.Option{DeepCopy: true})
if provider, ok := c.(petDisplayInfoProvider); ok {
provider.ApplyPetDisplayInfo(out)
}
c.SendPackCmd(2001, out)
s.Broadcast(c, 2001, out)
s.User.Store(c.GetInfo().UserID, c)
s.UserInfo.Store(c.GetInfo().UserID, *out)
curmaps, ok := maphot[s.Super]
if ok {
curmaps.GetCount(1)
//atomic.AddInt32(maphot[s.Super], 1)
}
}
func (s *Space) RefreshUserInfo(c common.PlayerI) {
current, ok := s.UserInfo.Load(c.GetInfo().UserID)
if !ok {
return
}
if provider, ok := c.(petDisplayInfoProvider); ok {
provider.ApplyPetDisplayInfo(&current)
s.UserInfo.Store(c.GetInfo().UserID, current)
}
}
func (s *Space) GetInfo(c common.PlayerI) []info.SimpleInfo {
ret := make([]info.SimpleInfo, 0)
s.UserInfo.Range(func(k uint32, v info.SimpleInfo) (stop bool) {
ret = append(ret, v)
return len(ret) > 50
})
return ret
}
// var limiter = rate.NewLimiter(rate.Limit(10), 5)
func (s *Space) Walk(c common.PlayerI, info *info.WalkOutInfo) {
// cool.Limiter.Take()
//r := cool.Limiter.Get("Broadcast"+gconv.String(mapid), rate.Limit(10), 5)
// if !limiter.Allow() {
// return
// }
s.Broadcast(c, 2101, info)
}