Files
bl/modules/blazing/model/player_bag_item.go
昔念 3298bad0f2 refactor(blazing): 重构登录模块并移除示例代码
- 重构了登录控制器和登录服务,使用了cool框架的控制器和服务结构
- 移除了注册相关代码和不必要的示例代码
- 更新了登录服务,关联了服务器列表模型
- 删除了与示例相关的模型和服务文件
2025-06-28 16:16:28 +08:00

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package model
import (
"blazing/cool"
)
const TableNamePlayerBagItem = "player_bag_item"
// PlayerBagItem mapped from table <player_bag_item>
type PlayerBagItem struct {
*cool.Model
PlayerID uint64 `gorm:"not null;index:idx_player_bag_item_by_player_id;comment:'所属玩家ID'" json:"player_id"`
ItemID int32 `gorm:"not null;comment:'道具唯一编号'" json:"item_id"`
Quantity int32 `gorm:"not null;default:0;comment:'拥有数量uint16'" json:"quantity"`
}
// TableName PlayerBagItem's table name
func (*PlayerBagItem) TableName() string {
return TableNamePlayerBagItem
}
// GroupName PlayerBagItem's table group
func (*PlayerBagItem) GroupName() string {
return "default"
}
// NewPlayerBagItem create a new PlayerBagItem
func NewPlayerBagItem() *PlayerBagItem {
return &PlayerBagItem{
Model: cool.NewModel(),
}
}
// init 创建表
func init() {
cool.CreateTable(&PlayerBagItem{})
}