昔念
|
dc4835f14c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(common/utils): 添加时间范围检查工具函数
添加了 IsCurrentTimeInRange 函数用于判断当前时间是否在指定的 HH:MM
时间区间内,支持当前日期的时间比较功能。
refactor(logic/controller): 重构 Boss 挑战逻辑并集成配置服务
- 集成 service 模块替代原有硬编码逻辑
- 重构 PlayerFightBoss 方法,使用新的配置数据结构
- 移除已废弃的 processMonID 函数和相关注释代码
refactor(logic/space): 优化地图 Boss 信息管理和天气系统
- 更新地图 Boss 数据
|
2026-02-25 19:05:50 +08:00 |
|
昔念
|
7c1540ff6d
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量
- 将MonsterMap配置变量注释掉,因为当前不再使用该配置
- 相应地注释掉了初始化代码中的MonsterMap赋值逻辑
feat(logic/controller): 统一CanFight方法返回值为ErrorCode
- 修改PlayerFightBoss等战斗控制器中的Can
|
2026-02-25 16:18:10 +08:00 |
|
昔念
|
5e9ac0bef5
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
refactor(config): 调整塔配置结构体字段定义
移除了Name和TowerLevel字段中多余的空格,并将BossIds字段从切片类型
改为普通uint32类型,同时更新了数据库标签注释内容。
```
|
2026-02-25 14:03:27 +08:00 |
|
昔念
|
c00a796203
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(common/utils): 重构concurrent_swiss_map使用官方sync.Map实现
- 替换原有的第三方并发map实现,改为基于标准库sync.Map的封装
- 保持完全的API兼容性,原有配置方法变为无实际作用的占位符
- 优化Range方法实现,移除goroutine/channel开销,避免潜在的死锁风险
- 移除依赖的外部库和
|
2026-02-25 13:20:38 +08:00 |
|
昔念
|
931809edc4
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(config): 调整MapBoss结构体字段类型
- 将BossMonID字段从[]int切片类型改为int单值类型,并移除相关定义
- 将WinBonusID和FailBonusID字段从[]int切片类型改为int单值类型,
并设置默认值为0
- 移除多余的空行和格式调整,保持代码整洁
|
2026-02-24 22:58:58 +08:00 |
|
昔念
|
813eb4c3cd
|
根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的提交信息模板:
ci/woodpecker/push/my-first-workflow Pipeline was successful
```
docs(readme): 更新文档说明
- 添加了项目使用说明
- 补充了配置项解释
- 优化了文档结构
```
|
2026-02-24 22:10:49 +08:00 |
|
昔念
|
8a072bd028
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 修改地图坑位配置的数据结构
- 将MapPit结构体中的MapID字段从数组类型[]int32改为单个int32类型
- 更新数据库标签,移除数组类型定义,添加非空约束和索引
- 修改JSON标签注释为"所属地图ID"
- 在服务层的查询操作中添加map_id字段的相等查询支持
```
|
2026-02-24 19:20:38 +08:00 |
|
昔念
|
0a2ec3af08
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(config): 移除怪物刷新相关代码并优化地图坑位配置
移除 modules/config/controller/admin/monster_refresh.go 中的
TaskInfoController 及其相关路由注册逻辑
移除 modules/config/model/map_monster.go 中的 MonsterRefresh
模型定义及相关常量、方法
重构 modules/config/model/map_pit.go 中的 MapPit 结
|
2026-02-24 14:11:01 +08:00 |
|
昔念
|
f1c162d10f
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(config): 移除MapPit结构体中的PitName字段
移除了MapPit结构体中未使用的PitName字段,该字段包含坑位名称相关信息,
以简化数据模型结构。
```
|
2026-02-24 13:09:09 +08:00 |
|
昔念
|
fa6132a7d1
|
Merge branch 'main' of https://cnb.cool/blzing/blazing
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-24 12:53:16 +08:00 |
|
昔念
|
6c26e448fd
|
```
refactor(common): 移除未使用的XML解析测试代码
移除test_test.go中未完成的Mapxml函数和login/main.go中的
XML解析注释代码,清理无用的导入包,优化代码结构
BREAKING CHANGE: 删除了modules/config/model/map_moster_node.go
文件中的MapPit相关模型定义
```
|
2026-02-24 12:53:07 +08:00 |
|
xinian
|
215ce98c22
|
编辑文件 tower_110.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 15:08:20 +08:00 |
|
xinian
|
eea2e8777f
|
编辑文件 tower_110.go
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 15:06:45 +08:00 |
|
昔念
|
6b316b868c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(player): 添加称号重复检查逻辑
防止玩家重复获得相同称号,提升系统稳定性
fix(config): 修复boss配置相关代码问题
- 新增BossController的GetList接口
- 优化import语句顺序
- 修正PetBaseConfig中Desc字段为Remark字段
- 移除Tower配置中的TaskIds冗余字段
- 完善ShopConfig字段注释内容
```
|
2026-02-23 12:39:57 +08:00 |
|
xinian
|
5c3ffc9c32
|
refactor: 简化商品类型注释并移除冗余字段
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 01:33:31 +08:00 |
|
xinian
|
b00d81bf63
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-23 00:57:07 +08:00 |
|
xinian
|
e9915f481e
|
feat: 添加抢先服玩家3天未登录自动降级功能
ci/woodpecker/push/my-first-workflow Pipeline was successful
修复数据包处理中UserID为0的问题
优化解包失败时的错误处理格式
添加设置用户部门ID的服务方法
|
2026-02-23 00:54:47 +08:00 |
|
昔念
|
1dc75b529d
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(socket): 优化TCP连接处理性能
- 添加最小可读长度检查,避免无效Peek操作
- 修复数据部分解析逻辑,避免空切片分配
perf(utils): 优化并发哈希映射性能
- 将分段数量调整为CPU核心数
- 重写Range方法,移除channel和goroutine开销
- 添加原子标志控制遍历终止
perf(utils): 优化结构体序列化缓存机制
- 添加sync.Map缓存预处理结果
- 支持结构体、自定义类型、二进制类型分别缓存
- 减少重复反射
|
2026-02-22 10:59:41 +08:00 |
|
昔念
|
790bc21034
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 添加事件配置和地图绑定功能
- 在BossConfig中添加MapID字段用于绑定地图ID和Event结构体
- 新增Event结构体包含精灵数组、触发时间、天气等事件相关字段
- 在MapPit中添加MapID字段用于绑定地图ID和Event结构体
- 为MapPit添加IsCapture字段标识是否可捕捉
- 更新NewBossConfig和NewMapPit构造函数初始化Event实例
- 注释掉MapNode中的NodeActiveScript字段
```
|
2026-02-22 10:03:46 +08:00 |
|
xinian
|
f16838a916
|
refactor: 重构怪物刷新和地图节点配置模型
ci/woodpecker/push/my-first-workflow Pipeline was successful
将怪物刷新配置拆分为独立的 map_monster 和 map_moster_node 模型
新增 mapnode 模型用于管理地图节点配置
优化坑位绑定和刷新规则的数据结构
|
2026-02-22 07:51:37 +08:00 |
|
昔念
|
31331cccb5
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 18:07:46 +08:00 |
|
昔念
|
f404a92387
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-21 17:41:49 +08:00 |
|
昔念
|
379e3c8ce6
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 添加超时空地图配置和时间地图查询功能
新增IsTimeSpace字段用于标识地图是否为超时空地图,
添加TimeMap API接口支持查询超时空地图配置
perf(socket): 优化XORDecryptU解密函数减少内存分配
基于bytebufferpool实现缓冲区池化,大幅降低高频调用下的
内存分配和GC压力,提升性能表现
refactor(utils): 优化packVal序列化函数提升性能和稳定性
减少反射开销,优化内存拷贝操作,改进错误处理机制,
替换panic为error返回,增强代码健壮性
docs(readme): 添加新的pprof性能分析地址配置
```
|
2026-02-21 17:32:40 +08:00 |
|
昔念
|
31d9eb3f9e
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 添加超时空地图配置和时间地图查询功能
新增IsTimeSpace字段用于标识地图是否为超时空地图,
添加TimeMap API接口支持查询超时空地图配置
perf(socket): 优化XORDecryptU解密函数减少内存分配
基于bytebufferpool实现缓冲区池化,大幅降低高频调用下的
内存分配和GC压力,提升性能表现
refactor(utils): 优化packVal序列化函数提升性能和稳定性
减少反射开销,
|
2026-02-21 16:48:42 +08:00 |
|
昔念
|
ff739c430e
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
fix(config): 修复物品获取逻辑错误
在GetEgg方法中修正了物品数量计算的位置,将数据添加操作移至条件判断内部,
确保只有当ItemMaxCount不为0时才将物品信息添加到结果数组中。
```
|
2026-02-21 00:41:49 +08:00 |
|
昔念
|
fc9697926c
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(config): 修改店铺配置管理API前缀
统一管理后台API路径规范,将店铺配置相关接口前缀从"config/shop"
修改为"/admin/config/shop",以更好地匹配管理后台路由结构。
```
|
2026-02-20 23:50:57 +08:00 |
|
昔念
|
8e3ed21a3a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 23:33:24 +08:00 |
|
昔念
|
f6b583575a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 22:39:04 +08:00 |
|
昔念
|
922f7c3622
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 21:34:27 +08:00 |
|
昔念
|
53b18cfd0c
|
修复大乱斗问题
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-20 09:40:22 +08:00 |
|
昔念
|
5efbb268a5
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor(config): 移除未使用的数据库查询函数
移除了 dbm_nocache 函数,该函数已被注释掉且不再使用,
同时保留了 dbm_nocache_noenable 函数用于无缓存查询操作。
```
|
2026-02-19 00:32:22 +08:00 |
|
昔念
|
79c5dfbdcb
|
```
ci/woodpecker/push/my-first-workflow Pipeline failed
fix(fight): 完善boss技能37注释并修复技能48伤害计算逻辑
- 移除NewSeIdx_37.go中TODO注释,完善技能描述
- 修复NewSeIdx_48.go中技能48的伤害减免逻辑,统一使用Ctx().Category()
- 优化modules/config/service/base.go中的缓存配置逻辑
```
|
2026-02-19 00:31:10 +08:00 |
|
昔念
|
f4438b9000
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(cool): 修改关键词搜索逻辑以支持文本类型匹配
将 WhereOrLike 查询方式改为 WhereOrf,使用 PostgreSQL 的文本类型转换语法,
通过 field::text LIKE 来实现更准确的关键词匹配功能。
fix(config): 为店铺服务添加默认查询条件和字段选择
在 ShopService 中增加 ListQueryOp 配置,设置默认查询条件 is_enable=1
和指定的字段选择列表,优化查询性能并确保数据有效性。
```
|
2026-02-18 22:43:39 +08:00 |
|
昔念
|
4a5a7727b5
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(boss_fight): 完善宠物捕获和战斗奖励机制
- 在宠物捕获时记录当前地图ID作为CatchMap
- 将经验值奖励改为通过道具系统发放,统一使用ItemAdd方法处理
- 调整EXP奖励的计算方式,移除原有S2C_GET_BOSS_MONSTER中的EXP字段
feat(arena): 优化竞技场对战奖励和EV分配
- 将竞技场胜利奖励的EV值
|
2026-02-18 22:07:50 +08:00 |
|
xinian
|
eee65f0f55
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-17 22:56:55 +08:00 |
|
xinian
|
756edc1cdd
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-17 22:36:18 +08:00 |
|
昔念
|
e1f910848f
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 23:14:43 +08:00 |
|
昔念
|
3b271e7c41
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 13:15:10 +08:00 |
|
昔念
|
05d427cbea
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 11:51:34 +08:00 |
|
昔念
|
0e3269b97e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 09:45:25 +08:00 |
|
昔念
|
180d735706
|
11
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 07:36:05 +08:00 |
|
昔念
|
24c413030f
|
实装大乱斗经验
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 04:27:57 +08:00 |
|
昔念
|
06b77d598e
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 03:05:51 +08:00 |
|
昔念
|
7cdf7a0890
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-14 00:02:28 +08:00 |
|
昔念
|
e5c75f7359
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 22:57:05 +08:00 |
|
xinian
|
e47ada7e58
|
1
ci/woodpecker/push/my-first-workflow Pipeline failed
|
2026-02-13 06:02:32 +08:00 |
|
xinian
|
a0e0822b5a
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-13 03:04:04 +08:00 |
|
xinian
|
d0cf598ced
|
refactor: 将物品和货币相关字段从uint32改为int64以支持更大数值范围
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-12 04:28:20 +08:00 |
|
昔念
|
d17cd28c94
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-02-10 11:30:41 +08:00 |
|
昔念
|
c790b68d47
|
1
|
2026-02-10 10:49:01 +08:00 |
|