xinian
|
61a135b3a7
|
fix: 修复宠物升级经验显示与动态结算
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-15 15:34:16 +08:00 |
|
xinian
|
5a81534e84
|
1
ci/woodpecker/push/my-first-workflow Pipeline was successful
|
2026-04-15 15:07:27 +08:00 |
|
昔念
|
b953e7831a
|
```
feat(fight_boss): 优化BOSS战斗奖励逻辑并修复宠物等级突破100级限制
重构了handleMapBossFightRewards函数,将奖励逻辑分离到独立的处理函数中,
增加了shouldGrantBossWinBonus条件判断,确保只有满足条件时才发放胜利奖励。
同时修复了宠物等级系统,允许宠物等级突破100级限制但面板属性仍保持100级上限,
改进了经验获取和面板更新逻辑。
fix(item
|
2026-04-14 00:38:50 +08:00 |
|
昔念
|
f95fd49efd
|
```
ci/woodpecker/push/my-first-workflow Pipeline was successful
feat(fight): 新增疲惫状态并优化睡眠状态机制
- 实现疲惫状态(StatusTired),仅限制攻击技能,允许属性技能正常使用
- 重构睡眠状态,改为在被攻击且未miss时立即解除,而非技能使用后
- 修复寄生种子效果触发时机,改为回合开始时触发
- 调整寄生效果的目标为技能施放者而非
|
2026-04-13 21:06:45 +08:00 |
|