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This commit is contained in:
xinian
2026-04-15 15:07:27 +08:00
parent 523d835ac0
commit 5a81534e84
4 changed files with 58 additions and 7 deletions

View File

@@ -26,7 +26,7 @@ func (h Controller) EggGamePlay(data1 *C2S_EGG_GAME_PLAY, c *player.Player) (res
if data1.EggNum > 10 || data1.EggNum <= 0 {
return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrSystemError)
}
if r <= 0 || data1.EggNum >= r {
if r <= 0 || data1.EggNum > r {
return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrGachaTicketsInsufficient)
}
if err := c.Service.Item.UPDATE(400501, int(-data1.EggNum)); err != nil {

View File

@@ -35,15 +35,32 @@ func (p *Player) AddPetExp(petInfo *model.PetInfo, addExp int64) {
petInfo.Hp = utils.Min(currentHP, petInfo.MaxHp)
}
addExp = utils.Min(addExp, p.Info.ExpPool)
if addExp <= 0 {
return
}
originalLevel := petInfo.Level
exp := int64(petInfo.Exp) + addExp
p.Info.ExpPool -= addExp //减去已使用的经验
gainedExp := exp //已获得的经验
for exp >= int64(petInfo.NextLvExp) {
remainingExp := addExp
for remainingExp > 0 {
needExp := petInfo.NextLvExp - petInfo.Exp
if needExp <= 0 {
petInfo.Exp = petInfo.NextLvExp
petInfo.Level++
petInfo.Update(true)
continue
}
if remainingExp < needExp {
petInfo.Exp += remainingExp
break
}
petInfo.Exp += needExp
remainingExp -= needExp
petInfo.Level++
petInfo.Update(true)
}
petInfo.Exp = (exp)
// 重新计算面板
if originalLevel != petInfo.Level {
petInfo.CalculatePetPane(panelLimit)
@@ -78,7 +95,6 @@ func (p *Player) AddPetExp(petInfo *model.PetInfo, addExp int64) {
var petUpdateInfo info.UpdatePropInfo
copier.Copy(&petUpdateInfo, petInfo)
petUpdateInfo.Exp = uint32(gainedExp)
updateOutbound.Data = append(updateOutbound.Data, petUpdateInfo)
p.SendPack(header.Pack(updateOutbound)) //准备包由各自发,因为协议不一样

View File

@@ -87,3 +87,38 @@ func TestAddPetExpRecalculatesPanelForLevelAbove100(t *testing.T) {
t.Fatalf("expected exp pool to be consumed normally, got %d", player.Info.ExpPool)
}
}
func TestAddPetExpSmallRewardDoesNotJumpToMaxLevel(t *testing.T) {
petID := firstPetIDForTest(t)
petInfo := playermodel.GenPetInfo(petID, 31, 0, 0, 20, nil, 0)
if petInfo == nil {
t.Fatalf("failed to generate test pet")
}
player := &Player{
baseplayer: baseplayer{
Info: &playermodel.PlayerInfo{
ExpPool: 1_000_000,
},
},
}
addExp := int64(100)
originalLevel := petInfo.Level
nextLevelNeed := petInfo.NextLvExp - petInfo.Exp
if addExp >= nextLevelNeed {
t.Fatalf("test setup invalid: addExp=%d should be smaller than next level need=%d", addExp, nextLevelNeed)
}
player.AddPetExp(petInfo, addExp)
if petInfo.Level != originalLevel {
t.Fatalf("expected level to stay at %d, got %d", originalLevel, petInfo.Level)
}
if petInfo.Exp != addExp {
t.Fatalf("expected current exp to increase by %d, got %d", addExp, petInfo.Exp)
}
if player.Info.ExpPool != 1_000_000-addExp {
t.Fatalf("expected exp pool to decrease by %d, got %d", addExp, player.Info.ExpPool)
}
}

View File

@@ -48,7 +48,7 @@ func init() {
}
havs := itemService.CheakItem(400501)
if havs <= int64(count) {
if havs < int64(count) {
ctx.Send("扭蛋币不足,当前扭蛋币数量:" + gconv.String(havs))
return
}