Merge branch 'main' of github.com:72wo/blazing

This commit is contained in:
2025-11-28 00:16:57 +08:00
3 changed files with 17 additions and 12 deletions

View File

@@ -24,7 +24,7 @@ func (e *NewSel28) Damage_ADD(t *info.DamageZone) bool {
if e.Ctx().SkillEntity.Type != int(e.Args()[0]) {
return true
}
t.Damage = t.Damage.Add(t.Damage.Mul(decimal.NewFromInt(int64(e.Args()[1]))))
t.Damage = t.Damage.Add(t.Damage.Mul(decimal.NewFromInt(int64(e.Args()[1])).Div(decimal.NewFromInt(100))))
return true
}
func init() {

View File

@@ -2,6 +2,8 @@ package effect
import (
"blazing/logic/service/fight/input"
"github.com/shopspring/decimal"
)
// 33. 精灵体力降低到 1/n 时有 m% 几率体力回满;a1: n, a2: m 百分比)
@@ -15,17 +17,16 @@ func (e *NewSel33) Action_end_ex() bool {
return true
}
// 3. 概率判定Args()[1]为触发概率)
success, _, _ := e.Input.Player.Roll(e.Args()[0], 100)
if !success {
return true
}
if e.Ctx().Our.CurrentPet.Info.Hp == 0 {
cmp := e.Ctx().Our.CurrentPet.GetMaxHP().Div(decimal.NewFromInt(int64(e.Args()[0])))
if e.Ctx().Our.CurrentPet.GetHP().Cmp(cmp) == -1 {
success, _, _ := e.Input.Player.Roll(e.Args()[1], 100)
if !success {
return true
}
e.Ctx().Our.Heal(e.Ctx().Our, nil, e.Ctx().Our.GetPetInfo().GetMaxHP())
}
return true
}
func init() {

View File

@@ -32,7 +32,7 @@ func (e *Effect73) SetArgs(t *input.Input, a ...int) {
e.EffectNode.Duration(e.EffectNode.SideEffectArgs[0] - 1)
}
func (e *Effect73) Skill_Use_ex() bool {
func (e *Effect73) Action_end_ex() bool {
if !e.Hit() {
return true
@@ -40,11 +40,15 @@ func (e *Effect73) Skill_Use_ex() bool {
if !e.Input.FightC.IsFirst(e.Ctx().Our.Player) {
return true
}
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
tt := &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: e.Ctx().Opp.SumDamage.Mul(decimal.NewFromInt(2)),
})
}
maxhp := e.Ctx().Our.CurrentPet.GetMaxHP().Mul(decimal.NewFromInt(30))
if tt.Damage.Cmp(maxhp) == 1 {
tt.Damage = maxhp
}
e.Ctx().Opp.Damage(e.Ctx().Our, tt)
return true
}