refactor(common/rpc): 修改服务引用从blazing到config模块

将RPC服务中的blservice引用替换为config服务,
统一使用config.NewServerService()进行服务器信息获取。

feat(blazing): 实现新的会话生成机制

- 添加Gensession方法,基于accountID、UUID生成唯一会话标识
- 会话ID由accountID(4字节) + UUID(16字节)组成,编码为十六进制字符串
- 更新登录控制器使用新的会话生成方式

fix(pet_info): 添加宠物信息空值检查

在切换宠物背包仓库时,当宠物信息查询结果为空时,
返回系统错误避免空指针异常。
This commit is contained in:
2026-01-09 19:58:12 +08:00
parent cde64b1898
commit caa5fc37b9
11 changed files with 76 additions and 108 deletions

View File

@@ -3,7 +3,8 @@ package app
import (
"blazing/cool"
baseservice "blazing/modules/base/service"
"blazing/modules/blazing/service"
blazing "blazing/modules/blazing/service"
"blazing/modules/config/service"
"context"
"fmt"
@@ -26,14 +27,12 @@ type BlazingController struct {
*cool.Controller
}
var biazing_service = service.NewLoginServiceService()
func init() {
var blazing_controller = &BlazingController{
&cool.Controller{
Prefix: "/seer/game",
Api: []string{},
Service: biazing_service,
Service: service.NewServerService(),
},
}
// 注册路由
@@ -61,7 +60,7 @@ func (c *BlazingController) GetSession(ctx context.Context, req *SessionReq) (re
accountID := res1.ID
res.Session = biazing_service.GetSessionId(accountID)
res.Session = blazing.NewInfoService(uint32(accountID)).Gensession()
return
}