refactor(socket): 移除无用的打印语句和注释

- 删除了 ServerEvent.go、controller.go 和 login.go 中的多处打印语句和注释
- 优化了代码的可读性和性能
- 准备后续进一步优化 OnClose 方法
This commit is contained in:
2025-07-06 23:14:57 +08:00
parent 666557416d
commit c1efd1a8df
3 changed files with 2 additions and 11 deletions

View File

@@ -2,7 +2,6 @@ package socket
import (
"context"
"fmt"
"log"
"blazing/common/data/entity"
@@ -31,10 +30,7 @@ func (s *Server) Stop() error {
}
func (s *Server) OnClose(c gnet.Conn, _ error) (action gnet.Action) {
//fmt.Println(glog.GetStack(), c.Context().(*entity.ClientData).Player.UserID, "断开连接")
//fmt.Println("远程地址", c.RemoteAddr(), c)
fmt.Printf("关闭函数地址: %p\n", c.Context()) // 输出类似: 0x1040a1390
//if c.Context() != nil {
v := c.Context().(*entity.ClientData)
t := v.GetPlayer()
if t != nil {