refactor(logic): 重构 GetServer 函数

- 引入 entity 包中的 Conn 类型,替换 gnet.Conn
- 移除未使用的 import 语句
This commit is contained in:
2025-08-05 14:11:16 +08:00
parent b85f57930d
commit bbbec5dff0

View File

@@ -1,14 +1,13 @@
package controller package controller
import ( import (
"blazing/common/data/entity"
"blazing/common/socket/errorcode" "blazing/common/socket/errorcode"
"blazing/logic/service/commendsvr" "blazing/logic/service/commendsvr"
"github.com/panjf2000/gnet/v2"
) )
// 处理命令: 105 // 处理命令: 105
func (h Controller) GetServer(data *commendsvr.SidInfo, c gnet.Conn) (result *commendsvr.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的 func (h Controller) GetServer(data *commendsvr.SidInfo, c *entity.Conn) (result *commendsvr.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = commendsvr.NewInInfo() result = commendsvr.NewInInfo()
result.ServerList = commendsvr.GetServerInfoList() result.ServerList = commendsvr.GetServerInfoList()
return return