refactor(logic): 重构 GetServer 函数
- 引入 entity 包中的 Conn 类型,替换 gnet.Conn - 移除未使用的 import 语句
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@@ -1,14 +1,13 @@
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package controller
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import (
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"blazing/common/data/entity"
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"blazing/common/socket/errorcode"
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"blazing/logic/service/commendsvr"
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"github.com/panjf2000/gnet/v2"
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)
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// 处理命令: 105
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func (h Controller) GetServer(data *commendsvr.SidInfo, c gnet.Conn) (result *commendsvr.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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func (h Controller) GetServer(data *commendsvr.SidInfo, c *entity.Conn) (result *commendsvr.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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result = commendsvr.NewInInfo()
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result.ServerList = commendsvr.GetServerInfoList()
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return
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