style: 清理代码注释和格式
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@@ -4,48 +4,48 @@ import "blazing/logic/service/common"
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type ChatInboundInfo struct {
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Head common.TomeeHeader `cmd:"2102" struc:"skip"`
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Reserve uint32 `json:"reserve" fieldDescription:"填充 默认值为0" uint:"true"` // @UInt long reserve,无符号长整数
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Reserve uint32 `json:"reserve" fieldDescription:"填充 默认值为0" uint:"true"`
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MessageLen uint32 `struc:"sizeof=Message"`
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Message string `json:"message" fieldDescription:"消息内容, 结束符为utf-8的数字0"` // 消息内容,包含utf-8空字符('\x00')作为结束符
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}
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type ChatOutboundInfo struct {
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SenderId uint32 `description:"发送人的米米号" codec:"uint"` // @UInt long -> uint64
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SenderId uint32 `description:"发送人的米米号" codec:"uint"`
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SenderNickname string `struc:"[16]byte" default:"seer" json:"nick"` // 固定16字节的字符串,对应@ArraySerialize注解
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ToId uint32 `description:"可能是私聊用的 公屏发送时为0" codec:"uint"` // @UInt long -> uint64
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ToId uint32 `description:"可能是私聊用的 公屏发送时为0" codec:"uint"`
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MessageLen uint32 `struc:"sizeof=Message"`
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Message string `description:"这里的内容没有结束符" codec:"string"` // String -> string
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}
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type ChangeColorInboundInfo struct {
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Head common.TomeeHeader `cmd:"2063" struc:"skip"`
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Color uint32 `codec:"color"` // 更改的颜色 rgb (对应Java的@UInt long)
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Color uint32 `codec:"color"` // 更改的颜色 rgb
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}
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type ChangeColorOutboundInfo struct {
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UserId uint32 `codec:"userId"` // 更改人的用户id (对应Java的@UInt long)
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Color uint32 `codec:"color"` // 前端发来的更改的颜色rgb值 (对应Java的@UInt long)
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Texture uint32 `codec:"texture"` // 大概是当前的涂装 by 7 (对应Java的@UInt long)
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UserId uint32 `codec:"userId"` // 更改人的用户id
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Color uint32 `codec:"color"` // 前端发来的更改的颜色rgb值
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Texture uint32 `codec:"texture"` // 大概是当前的涂装 by 7
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Coins int64 `struc:"uint32"`
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}
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type ChangeDoodleInboundInfo struct {
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Head common.TomeeHeader `cmd:"2062" struc:"skip"`
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Id uint32 `codec:"id"` // 涂鸦ID (对应Java的@UInt long)
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Color uint32 `codec:"color"` // 前端发来的更改的颜色rgb值 (对应Java的@UInt long)
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Id uint32 `codec:"id"` // 涂鸦ID
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Color uint32 `codec:"color"` // 前端发来的更改的颜色rgb值
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}
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type ChangeDoodleOutboundInfo struct {
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UserId uint32 `codec:"userId"` // 更改人的userid (对应Java的@UInt long)
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Color uint32 `codec:"color"` // 使用前端发的id 从itemInfo中获得 (对应Java的@UInt long)
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Texture uint32 `codec:"texture"` // 使用前端发的id 从itemInfo中获得 (对应Java的@UInt long)
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Coins int64 `struc:"uint32"`
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UserId uint32 `codec:"userId"` // 更改人的userid
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Color uint32 `codec:"color"` // 使用前端发的id 从itemInfo中获得
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Texture uint32 `codec:"texture"` // 使用前端发的id 从itemInfo中获得
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Coins int64 `struc:"uint32"`
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}
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type ChangeNONOColorInboundInfo struct {
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Head common.TomeeHeader `cmd:"9012" struc:"skip"`
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Color uint32 `codec:"color"` // 更改的颜色 rgb (对应Java的@UInt long)
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Color uint32 `codec:"color"` // 更改的颜色 rgb
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}
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type ChangeNONOColorOutboundInfo struct {
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UserID uint32 `codec:"userId"` // 更改人的用户id (对应Java的@UInt long)
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Color uint32 `codec:"color"` // 前端发来的更改的颜色rgb值 (对应Java的@UInt long)
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UserID uint32 `codec:"userId"` // 更改人的用户id
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Color uint32 `codec:"color"` // 前端发来的更改的颜色rgb值
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}
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