style: 清理代码注释和格式
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@@ -64,8 +64,8 @@ type ARENA_OWENR_ACCE struct {
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// 表示"宠物王加入"的入站消息数据
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type PetKingJoinInboundInfo struct {
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Head common.TomeeHeader `cmd:"2413" struc:"skip"`
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Type uint32 // 战斗类型:5=单精灵,6=多精灵,11=精灵大师赛 (对应Java的@UInt long type)
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FightType uint32 // 仅当Type为11时有效 (对应Java的@UInt long fightType)
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Type uint32 // 战斗类型:5=单精灵,6=多精灵,11=精灵大师赛
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FightType uint32 // 仅当Type为11时有效
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}
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// HandleFightInviteInboundInfo 处理战斗邀请的入站消息
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@@ -122,13 +122,13 @@ type LoadPercentInboundInfo struct {
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type UsePetItemInboundInfo struct {
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Head common.TomeeHeader `cmd:"2406" struc:"skip"`
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// 字段首字母大写以导出(对应Java的可访问性,配合@Data的getter/setter)
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CatchTime uint32 `description:"精灵捕获时间" codec:"catchTime"` // @UInt long 对应Go的uint32(无符号64位)
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CatchTime uint32 `description:"精灵捕获时间" codec:"catchTime"`
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ItemId uint32 `description:"使用的物品ID" codec:"itemId"` // 结构体标签模拟@FieldDescription和@AutoCodec注解
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Reversed1 uint32 `description:"填充字段 0" codec:"reversed1"` // reversed1对应原Java的填充字段
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}
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type ChatInfo struct {
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Head common.TomeeHeader `cmd:"50002" struc:"skip"`
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Reserve uint32 `json:"reserve" fieldDescription:"填充 默认值为0" uint:"true"` // @UInt long reserve,无符号长整数
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Reserve uint32 `json:"reserve" fieldDescription:"填充 默认值为0" uint:"true"`
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MessageLen uint32 `struc:"sizeof=Message"`
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Message string `json:"message" fieldDescription:"消息内容, 结束符为utf-8的数字0"` // 消息内容,包含utf-8空字符('\x00')作为结束符
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}
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