feat(logic): 实现地图刷怪功能并优化数据库查询

- 在玩家结构中添加 StopChan 通道,用于停止刷怪协程
- 优化 MapEnter 和 MapLeave 函数,支持刷怪功能
- 新增 spawnMonsters 函数实现具体刷怪逻辑
- 优化多个模块的数据库查询语句,提高查询效率
- 调整 PlayerService 中的 Reg 函数,优化数据插入操作
This commit is contained in:
2025-08-23 17:44:12 +08:00
parent bc4bd7eba6
commit b6164f3b9e
11 changed files with 131 additions and 26 deletions

View File

@@ -30,7 +30,7 @@ func (s *BaseSysMenuService) GetPerms(roleIds []string) []string {
if garray.NewIntArrayFrom(gconv.Ints(roleIds)).Contains(1) {
result, _ = m.Fields("a.perms").All()
} else {
result, _ = m.InnerJoin("base_sys_role_menu b", "a.id=b.menuId").InnerJoin("base_sys_role c", "b.roleId=c.id").Where("c.id IN (?)", roleIds).Fields("a.perms").All()
result, _ = m.InnerJoin("base_sys_role_menu b", `a.id=b."menuId"`).InnerJoin("base_sys_role c", `b."roleId"=c.id`).Where("c.id IN (?)", roleIds).Fields("a.perms").All()
}
for _, v := range result {
vmap := v.Map()
@@ -51,7 +51,7 @@ func (s *BaseSysMenuService) GetMenus(roleIds []string, isAdmin bool) (result gd
result, err = m.Group("a.id").Order("a.orderNum", "asc").All()
fmt.Println(err)
} else {
result, _ = m.InnerJoin("base_sys_role_menu b", "a.id=b.menuId").Where("b.roleId IN (?)", roleIds).Group("a.id").Order("a.orderNum asc").All()
result, _ = m.InnerJoin("base_sys_role_menu b", `a.id=b."menuId"`).Where(`b."roleId" IN (?)`, roleIds).Group("a.id").Order("a.orderNum asc").All()
}
return