feat(fight): 添加战斗前状态检查与经验获取限制判断

- 在挑战BOSS和野外怪物战斗前,增加 CanFight 状态检查,防止非法战斗
- 修复战斗胜利后经验与物品发放逻辑,增加 CanGetExp 判断避免重复获取
- 优化战斗中精灵切换逻辑与相关伤害效果处理,确保死亡标记正确设置
- 修正战斗轮次中被动切换行为及技能执行顺序问题
- 移除无用的管理员会话控制器和宠物融合模型代码
- 调整战斗输入结构体中的 Switch 类型为 Map 以提高查找效率
- 修复战斗中精灵存活判定条件,
This commit is contained in:
2025-12-01 23:31:48 +08:00
parent 6d54efbbf6
commit aad1e2f44c
21 changed files with 335 additions and 181 deletions

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@@ -0,0 +1,24 @@
package admin
import (
"blazing/cool"
"blazing/modules/blazing/service"
)
// PetFusionController 宠物融合配方主表Admin控制器对应/admin/pet/fusion路由
type PetFusionController struct {
*cool.Controller
}
func init() {
// 初始化控制器配置路由前缀、支持的API、绑定Service
var petFusionController = &PetFusionController{
&cool.Controller{
Prefix: "/admin/pet/fusion", // 路由前缀(按模块分类:宠物-融合配方)
Api: []string{"Add", "Delete", "Update", "Info", "List", "Page"}, // 支持的基础CRUD接口
Service: service.NewPetFusionService(), // 绑定主表Service
},
}
// 注册控制器到框架
cool.RegisterController(petFusionController)
}

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@@ -0,0 +1,24 @@
package admin
import (
"blazing/cool"
"blazing/modules/blazing/service"
)
// PetFusionMaterialController 宠物融合材料子表Admin控制器对应/admin/pet/fusion/material路由
type PetFusionMaterialController struct {
*cool.Controller
}
func init() {
// 初始化控制器配置路由前缀、支持的API、绑定Service
var petFusionMaterialController = &PetFusionMaterialController{
&cool.Controller{
Prefix: "/admin/pet/fusionmaterial", // 路由前缀(主表路由+子表名,层级清晰)
Api: []string{"Add", "Delete", "Update", "Info", "List", "Page"}, // 支持的基础CRUD接口
Service: service.NewPetFusionMaterialService(), // 绑定子表Service
},
}
// 注册控制器到框架
cool.RegisterController(petFusionMaterialController)
}

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@@ -1,85 +1,85 @@
package admin
import (
"blazing/common/data/share"
"blazing/cool"
baseservice "blazing/modules/base/service"
"blazing/modules/blazing/service"
"context"
"fmt"
"github.com/gogf/gf/v2/frame/g"
)
type SessionReq struct {
g.Meta `path:"/getSessionByAuth" method:"GET"`
Email string `json:"email" v:"required|email"`
Password string `json:"password" v:"required"`
}
type SessionRes struct {
Msg string `json:"msg"`
Code int `json:"code"`
Session string `json:"session"`
}
type BlazingController struct {
*cool.Controller
}
var biazing_service = service.NewLoginServiceService()
func init() {
var blazing_controller = &BlazingController{
&cool.Controller{
Prefix: "/seer/game",
Api: []string{},
Service: biazing_service,
},
}
// 注册路由
cool.RegisterController(blazing_controller)
}
func (c *BlazingController) GetSession(ctx context.Context, req *SessionReq) (res *SessionRes, err error) {
res = &SessionRes{
Msg: "success",
Code: 200,
Session: ""}
if err := g.Validator().Data(req).Run(ctx); err != nil {
fmt.Println(err)
res.Code = 400
res.Msg = err.Error()
}
res1, err := baseservice.NewBaseSysUserService().GetSession(req.Email, req.Password)
if err != nil || res1 == nil {
res.Code = 400
res.Msg = err.Error()
return
}
accountID := res1.ID
retsid, sid, err := biazing_service.GetSessionId(accountID)
if err != nil {
res.Code = 400
res.Msg = err.Error()
}
res.Session = retsid
if err := share.ShareManager.SaveSession(sid, uint32(accountID)); err != nil {
res.Code = 400
res.Msg = err.Error()
}
return
}
type MockReq struct {
g.Meta `path:"/mock" method:"GET"`
Email string `json:"email" v:"required|email"`
Password string `json:"password" v:"required"`
}
package app
import (
"blazing/common/data/share"
"blazing/cool"
baseservice "blazing/modules/base/service"
"blazing/modules/blazing/service"
"context"
"fmt"
"github.com/gogf/gf/v2/frame/g"
)
type SessionReq struct {
g.Meta `path:"/getSessionByAuth" method:"GET"`
Email string `json:"email" v:"required|email"`
Password string `json:"password" v:"required"`
}
type SessionRes struct {
Msg string `json:"msg"`
Code int `json:"code"`
Session string `json:"session"`
}
type BlazingController struct {
*cool.Controller
}
var biazing_service = service.NewLoginServiceService()
func init() {
var blazing_controller = &BlazingController{
&cool.Controller{
Prefix: "/seer/game",
Api: []string{},
Service: biazing_service,
},
}
// 注册路由
cool.RegisterController(blazing_controller)
}
func (c *BlazingController) GetSession(ctx context.Context, req *SessionReq) (res *SessionRes, err error) {
res = &SessionRes{
Msg: "success",
Code: 200,
Session: ""}
if err := g.Validator().Data(req).Run(ctx); err != nil {
fmt.Println(err)
res.Code = 400
res.Msg = err.Error()
}
res1, err := baseservice.NewBaseSysUserService().GetSession(req.Email, req.Password)
if err != nil || res1 == nil {
res.Code = 400
res.Msg = err.Error()
return
}
accountID := res1.ID
retsid, sid, err := biazing_service.GetSessionId(accountID)
if err != nil {
res.Code = 400
res.Msg = err.Error()
}
res.Session = retsid
if err := share.ShareManager.SaveSession(sid, uint32(accountID)); err != nil {
res.Code = 400
res.Msg = err.Error()
}
return
}
type MockReq struct {
g.Meta `path:"/mock" method:"GET"`
Email string `json:"email" v:"required|email"`
Password string `json:"password" v:"required"`
}

View File

@@ -2,4 +2,5 @@ package controller
import (
_ "blazing/modules/blazing/controller/admin"
_ "blazing/modules/blazing/controller/app"
)