refactor(cool): 移除Redis监听功能和用户结构体定义 移除ListenFunc函数,该函数提供Redis PubSub监听功能, 包括自动重连和心跳保活机制。同时删除User结构体定义和 相关有序集合变量,这些功能将由rpc模块替代实现。 feat(rpc): 添加对ListenFunc的调用以处理Redis监听 在login模块中
This commit is contained in:
@@ -1,10 +1,8 @@
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package cool
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import (
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"context"
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"time"
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"github.com/gogf/gf/v2/database/gredis"
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"github.com/gogf/gf/v2/errors/gerror"
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/text/gstr"
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@@ -65,133 +63,3 @@ func ClusterRunFunc(ctx g.Ctx, funcstring string) (err error) {
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return RunFunc(ctx, funcstring)
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}
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}
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// ListenFunc 监听函数
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// ListenFunc 改造后的 Redis PubSub 监听函数,支持自动重连和心跳保活
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func ListenFunc(ctx g.Ctx) {
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if !IsRedisMode {
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panic(gerror.New("集群模式下, 请使用Redis作为缓存"))
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}
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// 定义常量配置
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const (
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subscribeTopic = "cool:func" // 订阅的主题
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retryDelay = 10 * time.Second // 连接失败重试间隔
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heartbeatInterval = 30 * time.Second // 心跳保活间隔
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)
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// 外层循环:负责连接断开后的整体重连
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for {
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// 检查上下文是否已取消,优雅退出
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select {
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case <-ctx.Done():
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Logger.Info(ctx, "ListenFunc 上下文已取消,退出监听")
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return
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default:
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}
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// 1. 建立 Redis 连接
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conn, err := g.Redis("cool").Conn(ctx)
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if err != nil {
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Logger.Error(ctx, "获取 Redis 连接失败", "error", err, "retry_after", retryDelay)
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time.Sleep(retryDelay)
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continue
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}
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Logger.Info(ctx, "成功获取 Redis 连接")
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// 2. 启动心跳保活协程,防止连接因空闲被断开
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heartbeatCtx, heartbeatCancel := context.WithCancel(context.Background())
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go func() {
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ticker := time.NewTicker(heartbeatInterval)
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defer func() {
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ticker.Stop()
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heartbeatCancel()
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}()
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for {
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select {
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case <-heartbeatCtx.Done():
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Logger.Info(ctx, "心跳协程退出")
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return
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case <-ticker.C:
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// 发送 PING 心跳,保持连接活跃
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_, pingErr := conn.Do(ctx, "PING")
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if pingErr != nil {
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Logger.Error(ctx, "Redis 心跳失败,触发重连", "error", pingErr)
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// 心跳失败时主动关闭连接,触发外层重连
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_ = conn.Close(ctx)
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return
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}
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Logger.Debug(ctx, "Redis 心跳发送成功,连接正常")
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}
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}
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}()
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// 3. 订阅主题
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_, err = conn.Do(ctx, "subscribe", subscribeTopic)
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if err != nil {
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Logger.Error(ctx, "订阅 Redis 主题失败", "topic", subscribeTopic, "error", err)
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heartbeatCancel() // 关闭心跳协程
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_ = conn.Close(ctx)
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time.Sleep(retryDelay)
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continue
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}
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Logger.Info(ctx, "成功订阅 Redis 主题", "topic", subscribeTopic)
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_, err = conn.Do(ctx, "subscribe", "sun:join:2458") //加入队列
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// 4. 循环接收消息
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connError := false
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for !connError {
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select {
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case <-ctx.Done():
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connError = true
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continue
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default:
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}
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// 接收消息
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data, err := conn.Receive(ctx)
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if err != nil {
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Logger.Error(ctx, "Redis PubSub Receive 失败", "error", err)
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connError = true // 标记连接错误,触发重连
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continue
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}
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// 处理消息(保留原有业务逻辑)
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if data != nil {
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dataMap, ok := data.Interface().(*gredis.Message)
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if !ok {
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continue
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}
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// if dataMap. == "subscribe" {
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// continue
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// }
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if dataMap.Channel == subscribeTopic {
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Logger.Debug(ctx, "执行函数", "payload", dataMap.Payload)
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err := RunFunc(ctx, dataMap.Payload)
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if err != nil {
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Logger.Error(ctx, "执行函数失败", "payload", dataMap.Payload, "error", err)
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}
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}
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if dataMap.Channel == "sun:join:2458" {
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println("收到sun:join:2458", dataMap.Payload)
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//universalClient, _ := g.Redis("cool").Client().(goredis.UniversalClient)
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zs.Add(1001, User{ID: 1001, JoinTime: time.Now().Unix(), Score: 1000})
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if zs.Length() > 2 {
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zs.FindNext(func(i User) bool { return i.ID > 1000 })
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//找到上一个,如果区间分数少于一定,
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//直接进行匹配
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}
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}
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}
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}
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// 5. 清理资源,准备重连
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heartbeatCancel() // 关闭心跳协程
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_ = conn.Close(ctx) // 关闭当前连接
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// Logger.Warn(ctx, "Redis 连接异常,准备重连", "retry_after", retryDelay)
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time.Sleep(retryDelay)
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}
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}
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@@ -1,25 +0,0 @@
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package cool
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import "github.com/liwnn/zset"
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type User struct {
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JoinTime int64
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ID int
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Score int
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}
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func (u User) Key() uint32 {
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return uint32(u.ID)
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}
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// 如果分数不对的话,就按时间排序
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func (u User) Less(than User) bool {
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if u.Score == than.Score {
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return u.JoinTime < than.JoinTime
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}
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return u.Score < than.Score
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}
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var zs = zset.New[uint32, User](func(a, b User) bool {
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return a.Less(b)
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})
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240
common/rpc/func.go
Normal file
240
common/rpc/func.go
Normal file
@@ -0,0 +1,240 @@
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package rpc
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import (
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"blazing/cool"
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"context"
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"time"
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"github.com/gogf/gf/v2/database/gredis"
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"github.com/gogf/gf/v2/errors/gerror"
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/util/gconv"
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)
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// ListenFunc 监听函数
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// ListenFunc 改造后的 Redis PubSub 监听函数,支持自动重连和心跳保活
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func ListenFunc(ctx g.Ctx) {
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if !cool.IsRedisMode {
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panic(gerror.New("集群模式下, 请使用Redis作为缓存"))
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}
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// 定义常量配置
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const (
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subscribeTopic = "cool:func" // 订阅的主题
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retryDelay = 10 * time.Second // 连接失败重试间隔
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heartbeatInterval = 30 * time.Second // 心跳保活间隔
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)
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// 外层循环:负责连接断开后的整体重连
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for {
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// 检查上下文是否已取消,优雅退出
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select {
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case <-ctx.Done():
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cool.Logger.Info(ctx, "ListenFunc 上下文已取消,退出监听")
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return
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default:
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}
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// 1. 建立 Redis 连接
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conn, err := g.Redis("cool").Conn(ctx)
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if err != nil {
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cool.Logger.Error(ctx, "获取 Redis 连接失败", "error", err, "retry_after", retryDelay)
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time.Sleep(retryDelay)
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continue
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}
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cool.Logger.Info(ctx, "成功获取 Redis 连接")
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// 2. 启动心跳保活协程,防止连接因空闲被断开
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heartbeatCtx, heartbeatCancel := context.WithCancel(context.Background())
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go func() {
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ticker := time.NewTicker(heartbeatInterval)
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defer func() {
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ticker.Stop()
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heartbeatCancel()
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}()
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for {
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select {
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case <-heartbeatCtx.Done():
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cool.Logger.Info(ctx, "心跳协程退出")
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return
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case <-ticker.C:
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// 发送 PING 心跳,保持连接活跃
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_, pingErr := conn.Do(ctx, "PING")
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if pingErr != nil {
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cool.Logger.Error(ctx, "Redis 心跳失败,触发重连", "error", pingErr)
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// 心跳失败时主动关闭连接,触发外层重连
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_ = conn.Close(ctx)
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return
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}
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cool.Logger.Debug(ctx, "Redis 心跳发送成功,连接正常")
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}
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}
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}()
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// 3. 订阅主题
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_, err = conn.Do(ctx, "subscribe", subscribeTopic)
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if err != nil {
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cool.Logger.Error(ctx, "订阅 Redis 主题失败", "topic", subscribeTopic, "error", err)
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heartbeatCancel() // 关闭心跳协程
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_ = conn.Close(ctx)
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time.Sleep(retryDelay)
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continue
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}
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cool.Logger.Info(ctx, "成功订阅 Redis 主题", "topic", subscribeTopic)
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_, err = conn.Do(ctx, "subscribe", "sun:join:2458") //加入队列
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// 4. 循环接收消息
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connError := false
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for !connError {
|
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select {
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case <-ctx.Done():
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connError = true
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continue
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default:
|
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}
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|
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// 接收消息
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data, err := conn.Receive(ctx)
|
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if err != nil {
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cool.Logger.Error(ctx, "Redis PubSub Receive 失败", "error", err)
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connError = true // 标记连接错误,触发重连
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continue
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}
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|
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// 处理消息(保留原有业务逻辑)
|
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if data != nil {
|
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dataMap, ok := data.Interface().(*gredis.Message)
|
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if !ok {
|
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continue
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}
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// if dataMap. == "subscribe" {
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// continue
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// }
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if dataMap.Channel == subscribeTopic {
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cool.Logger.Debug(ctx, "执行函数", "payload", dataMap.Payload)
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err := cool.RunFunc(ctx, dataMap.Payload)
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if err != nil {
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cool.Logger.Error(ctx, "执行函数失败", "payload", dataMap.Payload, "error", err)
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}
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}
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if dataMap.Channel == "sun:join:2458" {
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fightmap.ADD(dataMap.Payload)
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//universalClient, _ := g.Redis("cool").Client().(goredis.UniversalClient)
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|
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}
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}
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}
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|
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// 5. 清理资源,准备重连
|
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heartbeatCancel() // 关闭心跳协程
|
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_ = conn.Close(ctx) // 关闭当前连接
|
||||
// Logger.Warn(ctx, "Redis 连接异常,准备重连", "retry_after", retryDelay)
|
||||
time.Sleep(retryDelay)
|
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}
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||||
}
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||||
|
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func ListenFight(ctx g.Ctx) {
|
||||
|
||||
// 定义常量配置
|
||||
const (
|
||||
retryDelay = 10 * time.Second // 连接失败重试间隔
|
||||
heartbeatInterval = 30 * time.Second // 心跳保活间隔
|
||||
)
|
||||
|
||||
// 外层循环:负责连接断开后的整体重连
|
||||
for {
|
||||
// 检查上下文是否已取消,优雅退出
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
cool.Logger.Info(ctx, "ListenFunc 上下文已取消,退出监听")
|
||||
return
|
||||
default:
|
||||
}
|
||||
|
||||
// 1. 建立 Redis 连接
|
||||
conn, err := g.Redis("cool").Conn(ctx)
|
||||
if err != nil {
|
||||
cool.Logger.Error(ctx, "获取 Redis 连接失败", "error", err, "retry_after", retryDelay)
|
||||
time.Sleep(retryDelay)
|
||||
continue
|
||||
}
|
||||
cool.Logger.Info(ctx, "成功获取 Redis 连接")
|
||||
|
||||
// 2. 启动心跳保活协程,防止连接因空闲被断开
|
||||
heartbeatCtx, heartbeatCancel := context.WithCancel(context.Background())
|
||||
go func() {
|
||||
ticker := time.NewTicker(heartbeatInterval)
|
||||
defer func() {
|
||||
ticker.Stop()
|
||||
heartbeatCancel()
|
||||
}()
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-heartbeatCtx.Done():
|
||||
cool.Logger.Info(ctx, "心跳协程退出")
|
||||
return
|
||||
case <-ticker.C:
|
||||
// 发送 PING 心跳,保持连接活跃
|
||||
_, pingErr := conn.Do(ctx, "PING")
|
||||
if pingErr != nil {
|
||||
cool.Logger.Error(ctx, "Redis 心跳失败,触发重连", "error", pingErr)
|
||||
// 心跳失败时主动关闭连接,触发外层重连
|
||||
_ = conn.Close(ctx)
|
||||
return
|
||||
}
|
||||
cool.Logger.Debug(ctx, "Redis 心跳发送成功,连接正常")
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
// cool.Logger.Info(ctx, "成功订阅 Redis 主题", "topic", subscribeTopic)
|
||||
//房主服务器拉取之后,所有操作通过redie转发到房主服务器去执行,非房主方只进行收包操作
|
||||
conn.Do(ctx, "subscribe", "sun:start:"+gconv.String(cool.Config.ServerInfo.Port)) //发起战斗 ,由房主服务器主动拉取战斗实现
|
||||
conn.Do(ctx, "subscribe", "sun:sendpack"+gconv.String(cool.Config.ServerInfo.Port)) //接受战斗的信息,直接接受包转发就行
|
||||
// 4. 循环接收消息
|
||||
connError := false
|
||||
for !connError {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
connError = true
|
||||
continue
|
||||
default:
|
||||
}
|
||||
|
||||
// 接收消息
|
||||
data, err := conn.Receive(ctx)
|
||||
if err != nil {
|
||||
cool.Logger.Error(ctx, "Redis PubSub Receive 失败", "error", err)
|
||||
connError = true // 标记连接错误,触发重连
|
||||
continue
|
||||
}
|
||||
|
||||
// 处理消息(保留原有业务逻辑)
|
||||
if data != nil {
|
||||
dataMap, ok := data.Interface().(*gredis.Message)
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
// if dataMap. == "subscribe" {
|
||||
// continue
|
||||
// }
|
||||
|
||||
if dataMap.Channel == "sun:join:2458" {
|
||||
|
||||
fightmap.ADD(dataMap.Payload)
|
||||
//universalClient, _ := g.Redis("cool").Client().(goredis.UniversalClient)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 5. 清理资源,准备重连
|
||||
heartbeatCancel() // 关闭心跳协程
|
||||
_ = conn.Close(ctx) // 关闭当前连接
|
||||
// Logger.Warn(ctx, "Redis 连接异常,准备重连", "retry_after", retryDelay)
|
||||
time.Sleep(retryDelay)
|
||||
}
|
||||
}
|
||||
90
common/rpc/user.go
Normal file
90
common/rpc/user.go
Normal file
@@ -0,0 +1,90 @@
|
||||
package rpc
|
||||
|
||||
import (
|
||||
"blazing/logic/service/common"
|
||||
"blazing/modules/player/service"
|
||||
"errors"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/gogf/gf/v2/util/gconv"
|
||||
"github.com/liwnn/zset"
|
||||
csmap "github.com/mhmtszr/concurrent-swiss-map"
|
||||
)
|
||||
|
||||
type RPCfight struct {
|
||||
fightmap *csmap.CsMap[int, common.FightI]
|
||||
zs *zset.ZSet[uint32, User]
|
||||
}
|
||||
|
||||
// ExtractBetweenBrackets 提取字符串中第一个 [] 中间的文本
|
||||
// 返回值:中间文本、是否成功、错误信息
|
||||
func ExtractBetweenBrackets(s string) (string, bool, error) {
|
||||
// 1. 找到第一个 [ 的索引
|
||||
leftIdx := strings.Index(s, "[")
|
||||
if leftIdx == -1 {
|
||||
return "", false, errors.New("未找到左中括号 [")
|
||||
}
|
||||
|
||||
// 2. 找到第一个 [ 之后的第一个 ] 的索引
|
||||
rightIdx := strings.Index(s[leftIdx+1:], "]")
|
||||
if rightIdx == -1 {
|
||||
return "", false, errors.New("找到左中括号 [ 但未找到对应的右中括号 ]")
|
||||
}
|
||||
|
||||
// 3. 计算实际的右中括号索引(加上 leftIdx+1)
|
||||
rightIdx += leftIdx + 1
|
||||
|
||||
// 4. 提取中间文本(去除前后空格,可选)
|
||||
result := strings.TrimSpace(s[leftIdx+1 : rightIdx])
|
||||
|
||||
// 5. 检查是否为空
|
||||
if result == "" {
|
||||
return "", true, errors.New("中括号中间无文本")
|
||||
}
|
||||
|
||||
return result, true, nil
|
||||
}
|
||||
|
||||
func (r *RPCfight) ADD(s string) {
|
||||
println("收到sun:join:2458", s)
|
||||
t, _, _ := ExtractBetweenBrackets(s)
|
||||
ret := service.NewPVPService(gconv.Uint32(t)).Get(gconv.Uint32(t))
|
||||
score := 1000
|
||||
if ret == nil {
|
||||
score = int(ret.RankInfo.Score)
|
||||
}
|
||||
r.zs.Add(gconv.Uint32(t), User{ID: gconv.Uint32(t), JoinTime: time.Now().Unix(), Score: score})
|
||||
if r.zs.Length() > 2 {
|
||||
r.zs.FindPrev(func(i User) bool { return i.Score > score })
|
||||
//找到上一个,如果区间分数少于一定,
|
||||
//直接进行匹配
|
||||
}
|
||||
}
|
||||
|
||||
type User struct {
|
||||
JoinTime int64
|
||||
ID uint32
|
||||
Score int
|
||||
}
|
||||
|
||||
func (u User) Key() uint32 {
|
||||
return uint32(u.ID)
|
||||
}
|
||||
|
||||
// 如果分数不对的话,就按时间排序
|
||||
func (u User) Less(than User) bool {
|
||||
if u.Score == than.Score {
|
||||
return u.JoinTime < than.JoinTime
|
||||
}
|
||||
return u.Score < than.Score
|
||||
}
|
||||
|
||||
///定义map,存储用户对战斗容器的映射,便于外部传入时候进行直接操作
|
||||
|
||||
var fightmap = RPCfight{
|
||||
fightmap: csmap.New[int, common.FightI](),
|
||||
zs: zset.New[uint32, User](func(a, b User) bool {
|
||||
return a.Less(b)
|
||||
}),
|
||||
}
|
||||
Reference in New Issue
Block a user