fix: 修复玩家登录时间重置逻辑
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@@ -117,14 +117,13 @@ func (s *InfoService) SetLogin() *model.PlayerInfo {
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// }
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// //defer t.Service.Talk_Reset()
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// _, err := s.dbm_fix(s.Model).Save(tt)
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// if err != nil {
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// panic(err)
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// }
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_, err := s.dbm_fix(s.Model).Data("last_reset_time", gtime.Now()).Update()
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if err != nil {
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panic(err)
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}
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}
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if !IsWEEK(tt.WeekLastResetTime) {
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tt.WeekLastResetTime = gtime.Now()
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for _, v := range service.NewTaskService().GetWeek() {
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if v.IsAcceptable == 1 {
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@@ -134,6 +133,10 @@ func (s *InfoService) SetLogin() *model.PlayerInfo {
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}
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}
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_, err := s.dbm_fix(s.Model).Data("last_week_reset_time", gtime.Now()).Update()
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if err != nil {
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panic(err)
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}
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}
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ret := tt.Data
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